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Iron skin scalable abilities


IfritKajiTora
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So many peaople are still complaining about that Iron Skin is still weak.

Because it have invulnerability time 3 seconds in which he absorb all damage and add the damage to Iron Skin, so its scalling with enemies level, the higher damage enemies deal the more health you gain for Iron skin.

Comparing Iron Skin to Link, Iron skin is a little weaker.

On enemies level around 80, if enemis will shot at you and you will use Iron skin you gain health, and if you stand in one place you lose the same amount of health. For example enemies deal 6k damage per second, so you will gain in 3 seconds, 6k x 3seconds = 18k health, so in next 3 seconds you will lose those 18k health. So that means that Iron skin duration compared to trinity Link is only 6 seconds + its own hardnest so maybe 7 seconds. But it will only happen when you use risk on higher levels go to group of enemies and use Iron skin in good time to gain as much as possible health for Iron skin from absorbtion, which is not always that good.

But Trinity with duration mods can make duration higher to 15 seconds, 20 or even higher. While Rhino duration won't raise the duration of invulnerability Iron Skin.

Iron skin and Frost Snow Globe like other scalable abilities should get minimum 5 seconds invulnerability and this duration should be affected by power duration. Multiplier health from absorbtion should be affected by power strength mods.

This should make Iron skin Frost snow globe, Nyx absorbtion and all other scalable abilities useful.

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