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Im not haveing FPS crashes but im haveing some tilesets use an insane ammount of RAM


TasteVengence
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So im on the sea lab in Uranus and the game is running @ over 900 MB of ram but yet back in the Ship its down to the normal 500 MB... on most other tile sets its between 600-750 wich is fine -wish it was a little better but still-

System Specs on my 1 & 1/2 year old laptop

CPU) AMD-A8 5550M ( 4 CPU's(this is a quad core right?)) ~2.1 Ghz

RAM/Memory) 4096 MB ( 4 gigs right? as 1000 MB is around 1 GB...)

Direct X version) 11.2

GPU) AMD Radeon HD 8550G

Video Ram/Memory) 2162 MB (thats what 2.1 GB right?)

Operateing System) Windows 10 Home 64-Bit

bare in mind this is a 1 and a 1/2 year old laptop

i would like to see optimizations to bring this game back to were it was pre SOTR...

Update: Ive also had high RAM useage with the Orokin Moon (Lua) and the Orokin Void tilesets

running the game on bare minimum and the game is useing 1GB of ram seems odd to me... also useing DX-11 and 64 Bit mode in the launcher settings

Edited by TasteVengence
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