(PSN)T0katax Posted September 1, 2016 Share Posted September 1, 2016 Hey, as a console player, I got a question on the upcomming update that replaces fusion cores with something else: Should I infuse my mods bevore or after the update? Link to comment Share on other sites More sharing options...
0 K0bra Posted September 1, 2016 Share Posted September 1, 2016 After.You have way more from it. Link to comment Share on other sites More sharing options...
0 Azrael Posted September 1, 2016 Share Posted September 1, 2016 Fuse rare 5 cores before, because the credit cost will be lower. But keep all duplicates and after the update dissolve them into endo. The credit cost for duplicates is higher than for endo, and once you dissolve duplicates you don't need to worry about the polarity of the dupe, so dupes are worth more after the update. Link to comment Share on other sites More sharing options...
0 CrudShuzKong Posted September 1, 2016 Share Posted September 1, 2016 Also keep in mind that you will get all uncompleted rank ups on mods refunded both in endo and credits, so you can jsut dump all those r5 cores into uncomplete rank ups and might get more back than you invested. Link to comment Share on other sites More sharing options...
0 Cash4Cookies Posted September 1, 2016 Share Posted September 1, 2016 29 minutes ago, Lord_Azrael said: Fuse rare 5 cores before, because the credit cost will be lower. But keep all duplicates and after the update dissolve them into endo. The credit cost for duplicates is higher than for endo, and once you dissolve duplicates you don't need to worry about the polarity of the dupe, so dupes are worth more after the update. except if it is the same duplicate. for example you have 2x ammo drum, fusing those with each other would be cheaper than fusing it with endo in the new system. not sure if it was the same for all duplicates, but common mods had about the same credit efficiency as r5 rare cores. Link to comment Share on other sites More sharing options...
0 Azrael Posted September 1, 2016 Share Posted September 1, 2016 Just now, Cash4Cookies said: for example you have 2x ammo drum, fusing those with each other would be cheaper than fusing it with endo in the new system. not sure if it was the same for all duplicates, but common mods had about the same credit efficiency as r5 rare cores. Oh,. right. I forgot. Yeah, but it isn't too common for people to fuse up a mod with it's own duplicates. The expensive stuff is rare enough that you won't want to use dupes of the same mod, just the same polarity. Link to comment Share on other sites More sharing options...
0 (PSN)T0katax Posted September 1, 2016 Author Share Posted September 1, 2016 So basicly: use golden and silver cores, keep the rest? Link to comment Share on other sites More sharing options...
0 Azrael Posted September 1, 2016 Share Posted September 1, 2016 5 hours ago, (PS4)T0katax said: So basicly: use golden and silver cores, keep the rest? Yep. That's what I would do. Link to comment Share on other sites More sharing options...
0 Xzorn Posted September 1, 2016 Share Posted September 1, 2016 If you have duplicates of a mod you want to upgrade use them now. The conversion rate for duplicates goes down from 4 to 2. If you have a mod you want to upgrade Via Cores ONLY. Upgrade it now to save a little credits. Not much though. I think a Primed mod costs about 300k more from 0 to Max now. Otherwise there's no real change. Link to comment Share on other sites More sharing options...
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(PSN)T0katax
Hey,
as a console player, I got a question on the upcomming update that replaces fusion cores with something else: Should I infuse my mods bevore or after the update?
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