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Update on Fusioncores - Fuse bevore or after?


(PSN)T0katax
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Fuse rare 5 cores before, because the credit cost will be lower. But keep all duplicates and after the update dissolve them into endo. The credit cost for duplicates is higher than for endo, and once you dissolve duplicates you don't need to worry about the polarity of the dupe, so dupes are worth more after the update.

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29 minutes ago, Lord_Azrael said:

Fuse rare 5 cores before, because the credit cost will be lower. But keep all duplicates and after the update dissolve them into endo. The credit cost for duplicates is higher than for endo, and once you dissolve duplicates you don't need to worry about the polarity of the dupe, so dupes are worth more after the update.

except if it is the same duplicate.

 

for example you have 2x ammo drum, fusing those with each other would be cheaper than fusing it with endo in the new system.

 

not sure if it was the same for all duplicates, but common mods had about the same credit efficiency as r5 rare cores.

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Just now, Cash4Cookies said:

for example you have 2x ammo drum, fusing those with each other would be cheaper than fusing it with endo in the new system.

 

not sure if it was the same for all duplicates, but common mods had about the same credit efficiency as r5 rare cores.

Oh,. right. I forgot. Yeah, but it isn't too common for people to fuse up a mod with it's own duplicates. The expensive stuff is rare enough that you won't want to use dupes of the same mod, just the same polarity.

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If you have duplicates of a mod you want to upgrade use them now. The conversion rate for duplicates goes down from 4 to 2.

If you have a mod you want to upgrade Via Cores ONLY. Upgrade it now to save a little credits. Not much though.

I think a Primed mod costs about 300k more from 0 to Max now.

Otherwise there's no real change.

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