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Kick Button


Simonoto
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5 minutes ago, JRMC said:

I never said I wanted such a feature. I only stated that every feature usually has its benefits and disadvantages. And you are assuming, yet again, that I don't care. That's not true, but my opinion on said feature is overshadowed by my initial statement.

Players do and will abuse, even exploit, many of the game's features. This wouldn't be the first and certainly not the last. Although my solution is to simply leave the match that I am in. I have done it countless times but a feature like this would certainly allow me to enjoy a match without having to worry about an obnoxious, rude or harmful player.

Yea and usually DE iron out the disadvantages of what they put in the game. But a kick button will be abused plain and simple. I agree that maybe there should be some sort of system in place that can detect AFK players and kick them or something, but a player controlled kick button invites abuse all over the place.

What if a bunch of nasty high MR players outnumber a low level player. They could kick him 3 to 1.

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7 minutes ago, LorianTheElderPrince said:

Yea and usually DE iron out the disadvantages of what they put in the game. But a kick button will be abused plain and simple. I agree that maybe there should be some sort of system in place that can detect AFK players and kick them or something, but a player controlled kick button invites abuse all over the place.

What if a bunch of nasty high MR players outnumber a low level player. They could kick him 3 to 1.

There's already a system that detects players who are away but it doesn't work out all too well, in my opinion. You don't get rewards nor energy, if I recall correctly, but you can quickly bypass that system by becoming active again. This system hurts those who are not away, more than those who actually are. A good example is sitting in one spot while using abilities which will mark you as away. Getting kicked out while doing so would be even worse.

As long as you play well with the community, no one will bother you, besides those child-like minded individuals that find it funny to kick other players for a laugh. Make kicking unavailable, for example, after the objective has been completed (much like how it disallows other players to join). This is one of the many ideas that could be put in place to avoid griefing.

Edited by JRMC
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16 minutes ago, JRMC said:

There's already a system that detects players who are away but it doesn't work out all too well, in my opinion. You don't get rewards nor energy, if I recall correctly, but you can quickly bypass that system by becoming active again. This system hurts those who are not away, more than those who actually are. A good example is sitting in one spot while using abilities which will mark you as away. Getting kicked out while doing so would be even worse.

As long as you play well with the community, no one will bother you, besides those child-like minded individuals that find it funny to kick other players for a laugh. Make kicking unavailable, for example, after the objective has been completed (much like how it disallows other players to join). This is one of the many ideas that could be put in place to avoid griefing.

But what if you're doing a public survival and you come across a nasty player whom you will be forced to play with until the objective has been completed, which basically means when you decide to leave the mission. So it's the same solution as usual.

The point is, DE have gone through all the possible scenarios and solutions and have come to the decision to not implement a kick system as it will be difficult to balance properly. As you said, a player could be AFK for a good reason so they couldn't implement a timed kick, nor a player controlled kick. And you can't make a kick system that boots people who use profanity, because some of them might be using in good humour and unfortunately a computer cannot differentiate between using that language in a joking way and using it in an abusive way.

No matter how many of these threads come up, it is not happening end of story.

Edited by LorianTheElderPrince
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1 hour ago, LorianTheElderPrince said:

But what if you're doing a public survival and you come across a nasty player whom you will be forced to play with until the objective has been completed, which basically means when you decide to leave the mission. So it's the same solution as usual.

The point is, DE have gone through all the possible scenarios and solutions and have come to the decision to not implement a kick system as it will be difficult to balance properly. As you said, a player could be AFK for a good reason so they couldn't implement a timed kick, nor a player controlled kick. And you can't make a kick system that boots people who use profanity, because some of them might be using in good humour and unfortunately a computer cannot differentiate between using that language in a joking way and using it in an abusive way.

No matter how many of these threads come up, it is not happening end of story.

You seem keen on speaking for everyone. "It's not happening!" - shouted one guy who outspoke everyone else. Nor are you the developer nor the community. You don't like it, that's fine. A player bothers you? Kick him and/or report him. Most games have both features. I have never really seen kick systems be abused like you make it seem it will be, like it's the end of the world and humanity will enter an apocalyptic stage because of it.

Whether the developers implement it or not, it's up to them. There are always ways to circumvent issues and they listen to feedback and go as far as to remove it if necessary, so let's settle down. We're still in testing phases. So much has been put out that's been exploited and abused. Do you see people whining about it? Well, sometimes, but the point is it's not as big as this. Because this will affect everyone and everyone thinks it's going to be in a negative way.

Too many negativity surrounding this topic. All I can hear is "what if" and no feedback in order to improve it. That's a really common problem within this community. You'll be slapped in the face with a no, solely because it angers part of the community, and there isn't even the thought of trying to mend it. Just a big plain no.

I can't argue anymore, really. I've grown tired. You want to cry in denial, go ahead, but I'm done trying to sway everybody's opinion into trying to mend situations rather than kick them away. - Hah, get it? KICK them away... Seriously, though. I've put my two cents out there and that's that.

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Welp to the person that said you cant name people are woops name a shame reason i did not get a warning do yeah i guess im a loud to name the person and im only naming the person becasue he was kinda being a jerk off. But i can see from your point its not nice to but is it really nice to go afk with a random party that is trying to play with 2 of my friends. But there is still a chance for them to warn me 

 

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12 hours ago, JRMC said:

You seem keen on speaking for everyone. "It's not happening!" - shouted one guy who outspoke everyone else. Nor are you the developer nor the community. You don't like it, that's fine. A player bothers you? Kick him and/or report him. Most games have both features. I have never really seen kick systems be abused like you make it seem it will be, like it's the end of the world and humanity will enter an apocalyptic stage because of it.

Whether the developers implement it or not, it's up to them. There are always ways to circumvent issues and they listen to feedback and go as far as to remove it if necessary, so let's settle down. We're still in testing phases. So much has been put out that's been exploited and abused. Do you see people whining about it? Well, sometimes, but the point is it's not as big as this. Because this will affect everyone and everyone thinks it's going to be in a negative way.

Too many negativity surrounding this topic. All I can hear is "what if" and no feedback in order to improve it. That's a really common problem within this community. You'll be slapped in the face with a no, solely because it angers part of the community, and there isn't even the thought of trying to mend it. Just a big plain no.

I can't argue anymore, really. I've grown tired. You want to cry in denial, go ahead, but I'm done trying to sway everybody's opinion into trying to mend situations rather than kick them away. - Hah, get it? KICK them away... Seriously, though. I've put my two cents out there and that's that.

Yea I am speaking for the majority of people who recognise that a kick option would be abused.

Why would you need to kick AND report him. Just report him and he'll be punished. It's worked out perfectly so far.

I like how you say how it's up to the developers and yet they've already made their mind up, which you're not happy about. So accept their decision.

You'll be slapped a big no in the face if you ask the same thing over and over again when DE have already given their answer.

A majority of the community recognise that a kick option would be abused and there is really not much need for it anyway as:

1. You can report them to support and they'll take care of it.

2. You can just ignore them. You don't ever actually have to reply to these people.

8 hours ago, cookieknife said:

It would not, being able to have 2 or 3 votes would be good!

And therein lies the problem. A player controlled vote kick system.

Edited by LorianTheElderPrince
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10 hours ago, LorianTheElderPrince said:

 

And therein lies the problem. A player controlled vote kick system.

all it is is kicking someone from the squad... if they're idle or their team damage is really really low and they arent contributing anything or using powers . then i dont see why a vote kick option becoming available with those variables is a problem.

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48 minutes ago, cookieknife said:

all it is is kicking someone from the squad... if they're idle or their team damage is really really low and they arent contributing anything or using powers . then i dont see why a vote kick option becoming available with those variables is a problem.

What if they're idle for a good reason? And kicking someone because they're team damage is low is ridiculous. I can already see low level players who haven't got good gear yet, getting kicked.

There are many other variables to take into account as well.

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1 minute ago, LorianTheElderPrince said:

What if they're idle for a good reason? And kicking someone because they're team damage is low is ridiculous. I can already see low level players who haven't got good gear yet, getting kicked.

There are many other variables to take into account as well.

if you tell your team hey i have to go to the bathroom or hey i gotta take out the trash they wont be an A******. but still a kick function IS NEEDED you're acting like theres no such thing as leeches? everything can be abused . legitimately everything.

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On 3 September 2016 at 9:23 PM, cookieknife said:

if you tell your team hey i have to go to the bathroom or hey i gotta take out the trash they wont be an A******. but still a kick function IS NEEDED you're acting like theres no such thing as leeches? everything can be abused . legitimately everything.

So by that logic, let's add more stuff that can be abused! Brilliant.

What if it's a random team, who really don't care whether or not you tell if you're going to the toilet and quite frankly might not want to know that.

What if it's an emergency? 

A kick function is not desperately needed. You're exaggerating. We have support and that's all we need. 

This is what I mean by different variables.

Edited by LorianTheElderPrince
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38 minutes ago, LorianTheElderPrince said:

So by that logic, let's add more stuff that can be abused! Brilliant.

What if it's a random team, who really don't care whether or not you tell if you're going to the toilet and quite frankly might not want to know that.

What if it's an emergency? 

A kick fiction is not desperately needed. You're exaggerating. We have support and that's all we need. 

This is what I mean by different variables.

Why would you report someone when you can just kick them from your lobby? Of course there's different situations but leeching or not contributing is a big problem. Case closed argument over.

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1 hour ago, cookieknife said:

Why would you report someone when you can just kick them from your lobby? Of course there's different situations but leeching or not contributing is a big problem. Case closed argument over.

Because if you kick them, they'll simply come back or go somewhere else and cause trouble for other people. With reporting, they could be punished accordingly by DE staff.

There is already a system for leeches in place. They get no xp or rewards if they're inactive for more than two minutes I believe. I know sometimes that isn't very helpful, but it's stopped many people from just minimising the game and doing something else.

It seems your definition of "not contributing" is "not doing enough damage". So that means new players won't have a chance around you or others like you, who believe they're not meeting up to your standards.

Ive given some of the reasons as to why some people could be AFK for genuine purposes. A kick button isn't happening. Case officially closed.

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On 03/09/2016 at 9:39 AM, Simonoto said:

Welp to the person that said you cant name people are woops name a shame reason i did not get a warning do yeah i guess im a loud to name the person and im only naming the person becasue he was kinda being a jerk off. But i can see from your point its not nice to but is it really nice to go afk with a random party that is trying to play with 2 of my friends. But there is still a chance for them to warn me 

 

Naming and shaming is not allowed on the forums

 

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On September 4, 2016 at 5:14 PM, LorianTheElderPrince said:

Because if you kick them, they'll simply come back or go somewhere else and cause trouble for other people. With reporting, they could be punished accordingly by DE staff.

There is already a system for leeches in place. They get no xp or rewards if they're inactive for more than two minutes I believe. I know sometimes that isn't very helpful, but it's stopped many people from just minimising the game and doing something else.

It seems your definition of "not contributing" is "not doing enough damage". So that means new players won't have a chance around you or others like you, who believe they're not meeting up to your standards.

Ive given some of the reasons as to why some people could be AFK for genuine purposes. A kick button isn't happening. Case officially closed.

A proper kick button won't let someone join the same session that's just dumb

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On ‎9‎/‎2‎/‎2016 at 9:20 AM, (XB1)Shodian said:

Sadly a kick button would get abused. I've seen it happen on every game that has it.

I play tons of Left 4 Dead and I've never seen vote to kick ever abused. In fact, I've only ever seen it used once; someone had a mic that was picking up the game noises and all kinds of static and it sounded horrible. We voted to kick him after asking nicely a couple times that he mute his mic.

Out of all online games I've ever played, Warframe by far has one of the best communities. I don't think a vote to kick function would be abused.

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32 minutes ago, AcceptYourDeath said:

No Kickbutton - it will be abused for sure

No Kickvote - Ever played Counter Strike and canceled the 10th kickvote from the same butthurt guy?  

No Autokick - Playing 30 min excavation, need to pee. Autokick.....yeah will be great. NOPE!

Kickvote if inactive for ten minutes maybe?

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Well a autokick from the game after then minutes, sure why not. I just recently got told by the game I was "not qualified for the reward due to inactivity" 

That was during the first 5 waves on Akkad, I was a lazy speed Nova using my 4 and throwing 2 down but mainly occupied with a whisper chat. So there is a system in place which detects inactivity punishing  it. But I also have to question its precision after that. I mean I did the minimum which is needed blowing up some thrash mobs on Akkad, I picked up my duty later on :D 

I was far from afk leeching or inactive, so with that in mind. Can I do excavation with Frost, feet on the desk sipping my coffee if they introduce autokick? And this concern is from a guy who frequently has to explain and defend himself for bringing at least one weapon to level-spots which could do the mission in the worst case, compromising min/max leveling.

If the system doesn`t fail and only kicks for legit afk after some minutes I don`t see much of a problem.

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