Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Resource decorations should be unlockab;e


dashashou
 Share

Recommended Posts

Your exemplary prices are waaay too high D: The decorations are 5-20p each after all.

So... how about:

 

1000 common resources = 1 decoration of given resource.

100 uncommon resources = 1 decoration of given resource.

1 rare resource = 1 decoration of given resource.

The decorations would be built in the foundry and take some time to finish so that at least someone pays to rush (same costs as currently in the market).

The blueprints would be available in the market.

 

10 decorations of given resource = 1 container decoration of given resource.

The containers would take more time to be built.

Container decoration blueprint would be rewarded to the player when they finish container's codex entry.

Link to comment
Share on other sites

Honestly I expected one unit of each resourse decoration will be available for completing codex entry of this resourse. Since they didn't even added viable description into codex it could add at least some meaning to resourse caches scanning.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...