Mak_Gohae Posted June 28, 2013 Share Posted June 28, 2013 I think at this point in the game missions themselves should have random additions that change the way how they play out. For reactor missions you can add mini-bosses protecting them once in a while so they can play out like this! The capture missions, which now are really just a mad dash to the capture point, should have the target begin to escape when you get close to his location. Then a timer pops up and if you havent captured him by the time it ends you fail the mission. Or when the timer ends the enemy level goes up by 5-10 for a bit. You could also add that level timer to the extermination missions too. You need to kill as many of the enemies as possible before they gain the level boost that lasts 10 minutes. Some one mentioned that, dont know the name, defense missions should pop a boss at the end of the last waves. What do you guys think? What are your ideas? Missions really need some flavor to them spice them up. Link to comment Share on other sites More sharing options...
Hezekiah Posted June 28, 2013 Share Posted June 28, 2013 Mini-bosses Love it. Like A Hyena with 1/4 HP and non-regenerating shields that randomly pops up defending a location/generator would be awesome. Link to comment Share on other sites More sharing options...
Lady_Khaos Posted June 28, 2013 Share Posted June 28, 2013 ^What he said. Also, the "boss" in that video looks like he's using a Skana Prime... Link to comment Share on other sites More sharing options...
-Nerf-Herder- Posted June 28, 2013 Share Posted June 28, 2013 (edited) "The hyena hunts in packs, they have been trouble for tenno in the field...." Surely it's about time we start seeing these little blighters show up in the game causing havoc. we are in the field are we not? Edited June 28, 2013 by bmason Link to comment Share on other sites More sharing options...
Dirt_Nap Posted June 29, 2013 Share Posted June 29, 2013 With the addition of all the little traps, secrets and goodies in the void, the new expanded variety in defense enemies, revamped hostage missions and now a badass new captain vor fight apparently in the works, I really do think you and DE are on the same page, they're just going about it in an iterative way, gradually going back over older content and beefing it up as they go - keep in mind this is still beta! Link to comment Share on other sites More sharing options...
Mak_Gohae Posted July 3, 2013 Author Share Posted July 3, 2013 Oh, it looks like they may add stuff like this in the Skull missions they just mentioned in the Stream. Link to comment Share on other sites More sharing options...
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