defcultist Posted October 10, 2016 Share Posted October 10, 2016 So, it is neat to see the other squad member's landers floating outside of the window of one's own lander. However, the positioning seems off. It seems they are all pointed right at you, regardless of any variables. Does each player see the other landers as pointing only to them? Should the landers all point to the squad leader? Or should they all point to a central focus? What determines the order of the landers in the viewpane? Link to comment Share on other sites More sharing options...
Glitch_Kitten Posted October 10, 2016 Share Posted October 10, 2016 uh Link to comment Share on other sites More sharing options...
DawnThade Posted October 10, 2016 Share Posted October 10, 2016 (edited) Considering its just a cool cosmetic thing DE did for us. You're over thinking it. Edited October 10, 2016 by DawnThade Link to comment Share on other sites More sharing options...
defcultist Posted October 10, 2016 Author Share Posted October 10, 2016 well, isn't that what this sub-forum is all about? Link to comment Share on other sites More sharing options...
Nocam Posted October 10, 2016 Share Posted October 10, 2016 all landers point at the viewer. So every member sees all landers pointing at them. Link to comment Share on other sites More sharing options...
Insizer Posted October 10, 2016 Share Posted October 10, 2016 They should all point to a central point Link to comment Share on other sites More sharing options...
LunarEdge7 Posted October 10, 2016 Share Posted October 10, 2016 Tbh I'd love it if the ships all faced the host's/leader's ship. Would be way easier to see who's the host rather than having to go in a mission to find out. Link to comment Share on other sites More sharing options...
defcultist Posted October 10, 2016 Author Share Posted October 10, 2016 21 minutes ago, LunarEdge7 said: Tbh I'd love it if the ships all faced the host's/leader's ship. Would be way easier to see who's the host rather than having to go in a mission to find out. im not sure i know how to determine who a host is IN a mission, or out also interesting would be ability to change host, promote other player to host Link to comment Share on other sites More sharing options...
LunarEdge7 Posted October 10, 2016 Share Posted October 10, 2016 4 hours ago, GreenDragon said: im not sure i know how to determine who a host is IN a mission, or out also interesting would be ability to change host, promote other player to host It's simple, just enable the player list and see whose way-point is number 1. If only we can do that.. My life would be much easier with public randoms. My hosting is bad and I know that. Link to comment Share on other sites More sharing options...
defcultist Posted October 11, 2016 Author Share Posted October 11, 2016 19 hours ago, LunarEdge7 said: It's simple, just enable the player list and see whose way-point is number 1. If only we can do that.. My life would be much easier with public randoms. My hosting is bad and I know that. you mean that isn't a functionality now? i figured it was something i overlooked, as i do have some brain damage :) or you mean my 2nd point, the changing hosts? ok, so i did overlook the first point you said, player list number? ok, so my brain damage didn't go away. Link to comment Share on other sites More sharing options...
JalakBali Posted October 13, 2016 Share Posted October 13, 2016 The point of view is instanced. Just like the story. You don't think that every single Tenno was stalked by the Stalker and rescued from the Reservoir and carried by Lotus personally into the new chamber? Just think of it that your Tenno is the main character and other Tenno have their own different stories. So outside your window, 3 other Tenno ships are coming to join you for a mission and they came over to your Orbiter. Link to comment Share on other sites More sharing options...
defcultist Posted October 18, 2016 Author Share Posted October 18, 2016 " So outside your window, 3 other Tenno ships are coming to join you for a mission and they came over to your Orbiter. " that would be fine, if i were the OP, squad leader Link to comment Share on other sites More sharing options...
defcultist Posted October 18, 2016 Author Share Posted October 18, 2016 how bout the ships tumble around a common center of gravity? at some point all 3 other ships would be visible, at other times 2 or 1 or no ship would be visible, as your lander gently rotates in synchronicity with the other ships, like someone is juggling them Link to comment Share on other sites More sharing options...
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