(PSN)TrollyThyTrinity Posted October 10, 2016 Share Posted October 10, 2016 On the Dev stream i saw mission type/Tileset/Enemy/VIP/Ally: 1. As Warlords or those giving permission, can we send a mission text through clan members inbox. 2. Can we have all spectors or all sentient missions. Or Have them VIP 3. Our syndicate leaders , darvo/maroo, or any random operative can play a role in the mission.(Defense, rescue choose who to rescue) 4. To Be able to have all rathuum on either factions as a VIP 5. To Be able to have VIPs in lets say spy or rescue. 6. The empty Rescue containment cell could i put enemies in it?(sentient ,stalker, Alad v) 7. Can i make a stalker accolyte mission? since its daily rare caches should be there. the whole idea of mission builder raised the bar Link to comment Share on other sites More sharing options...
Spin999 Posted October 10, 2016 Share Posted October 10, 2016 What about the idea that we can see who is playing the mission and spawn in enemies so we can be extra mean to our clan members :D Link to comment Share on other sites More sharing options...
Genitive Posted October 10, 2016 Share Posted October 10, 2016 1 minute ago, Spin999 said: What about the idea that we can see who is playing the mission and spawn in enemies so we can be extra mean to our clan members :D Link to comment Share on other sites More sharing options...
Spin999 Posted October 10, 2016 Share Posted October 10, 2016 Also something that would be a cool idea is that you would be able to set that around a certain wave/minute mark a wave of special enemies spawn, like at wave 15 you get a army of 15 Bursa's, at 25 minutes you get 10 hostile Clem's, something like that Link to comment Share on other sites More sharing options...
ariivanasan Posted October 10, 2016 Share Posted October 10, 2016 (edited) i hope this missions will be a good spot to farm stalker, zanuka g3 weapons Edited October 10, 2016 by ariivanasan Link to comment Share on other sites More sharing options...
TheScytale Posted October 10, 2016 Share Posted October 10, 2016 28 minutes ago, ariivanasan said: i hope this missions will be a good spot to farm stalker, zanuka g3 weapons I think stuff like this may receive the G3 treatment. Their appearance in "A Man of Few Words" was guaranteed so they don't drop Brakk parts there. That could happen with this too. Link to comment Share on other sites More sharing options...
Spin999 Posted October 10, 2016 Share Posted October 10, 2016 41 minutes ago, ariivanasan said: i hope this missions will be a good spot to farm stalker, zanuka g3 weapons 11 minutes ago, TheScytale said: I think stuff like this may receive the G3 treatment. Their appearance in "A Man of Few Words" was guaranteed so they don't drop Brakk parts there. That could happen with this too. And even if it drops, your cruel clan leaders have to put them in the missions. Link to comment Share on other sites More sharing options...
TheVeiledScion Posted October 10, 2016 Share Posted October 10, 2016 Multobjective missions would be very, very nice also. Link to comment Share on other sites More sharing options...
(PSN)TrollyThyTrinity Posted October 11, 2016 Author Share Posted October 11, 2016 15 hours ago, Arktourus said: Multobjective missions would be very, very nice also. That would definitely make the feature unique Link to comment Share on other sites More sharing options...
(PSN)TrollyThyTrinity Posted October 11, 2016 Author Share Posted October 11, 2016 19 hours ago, Spin999 said: Also something that would be a cool idea is that you would be able to set that around a certain wave/minute mark a wave of special enemies spawn, like at wave 15 you get a army of 15 Bursa's, at 25 minutes you get 10 hostile Clem's, something like that That would be 10/10 awesome Link to comment Share on other sites More sharing options...
(PSN)TrollyThyTrinity Posted October 11, 2016 Author Share Posted October 11, 2016 Also DE should keep making enemies that have lore like the executioners . we could create are own back story mission or plot twist it. Link to comment Share on other sites More sharing options...
Spin999 Posted October 11, 2016 Share Posted October 11, 2016 1 hour ago, (PS4)Nzza_News said: Also DE should keep making enemies that have lore like the executioners . I guess that will happen with the new Index coming, I'm also curious to see what they will do with that gambling element they were talking about. Link to comment Share on other sites More sharing options...
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