I have recently begun re-using Equinox, mainly for his Rest ability. Now from what I've read on the wiki and other reference sites, Rest targets the enemy on which it is cast and all enemies within a specific radius of said enemy. It also seems to affect enemies through obstacles.
Now my problem is that sometimes, when I cast Rest on someone in the middle of an enemy cluster, it does not always seem to include all enemies in within range. This needs me to walk around and perform multiple casts until each and every one of them is put to sleep. This usually happens in rooms with obstacles, when having several enemies in the cluster, and also if there is no direct LoS on all enemies. For example, A, B and C are standing within three meters of each other. I can see A and B, but not C. If i cast Rest on A, B is affected, but C sometimes tends to not, mainly I believe because he's not visible to me. So in other words, I cannot CC because I cannot see C (sorry about that, I'll show myself out in a min). Considering my build is max range, this shouldn't be the case. Also, I do not use the Calm and Frenzy augment, just in case you need to know.
Apparently the effects of Rest are not dependent on the number of enemies in the cast radius, unless I've missed something. Not sure if anyone else is having the same problem. Any help would be appreciated.
(Edit: I use Telesto on Saturn and Adaro on Sedna for these stealth runs. This hasn't been tested on Corpus yet.)
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R4ZRBL4DE
Hi.
I have recently begun re-using Equinox, mainly for his Rest ability. Now from what I've read on the wiki and other reference sites, Rest targets the enemy on which it is cast and all enemies within a specific radius of said enemy. It also seems to affect enemies through obstacles.
Now my problem is that sometimes, when I cast Rest on someone in the middle of an enemy cluster, it does not always seem to include all enemies in within range. This needs me to walk around and perform multiple casts until each and every one of them is put to sleep. This usually happens in rooms with obstacles, when having several enemies in the cluster, and also if there is no direct LoS on all enemies. For example, A, B and C are standing within three meters of each other. I can see A and B, but not C. If i cast Rest on A, B is affected, but C sometimes tends to not, mainly I believe because he's not visible to me. So in other words, I cannot CC because I cannot see C (sorry about that, I'll show myself out in a min). Considering my build is max range, this shouldn't be the case. Also, I do not use the Calm and Frenzy augment, just in case you need to know.
Apparently the effects of Rest are not dependent on the number of enemies in the cast radius, unless I've missed something. Not sure if anyone else is having the same problem. Any help would be appreciated.
(Edit: I use Telesto on Saturn and Adaro on Sedna for these stealth runs. This hasn't been tested on Corpus yet.)
Edited by R4ZRBL4DELink to comment
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