Rounpositron Posted October 18, 2016 Share Posted October 18, 2016 Needs to be more than just 20 enemies max. Maybe 30 could do well. I just want to re-create "Battle of the Five Armies". Pls. Link to comment Share on other sites More sharing options...
lukinu_u Posted October 18, 2016 Share Posted October 18, 2016 I think 20 + 2 per MR can be good. It's currently a maximum of 64 if your are MR22 (and a max of 80 when MR30 will be aviable). But an increase like this will proably require a larger map. Link to comment Share on other sites More sharing options...
ograzzt Posted October 18, 2016 Share Posted October 18, 2016 4 minutes ago, lukinu_u said: But an increase like this will proably require a larger map. Yes, we definetly need this. Current map only spawn 8 enemies in the central area, which means we have only 8 enemies at once instead of 20 most of the time. What we need for simularum are different maps (please no more holes everywhere) and some way to choose enemy spawn locations. After fixing this it will be a time to really think about enemies number limit increase. Link to comment Share on other sites More sharing options...
CGs_Knackie Posted October 18, 2016 Share Posted October 18, 2016 12 minutes ago, lukinu_u said: I think 20 + 2 per MR can be good. It's currently a maximum of 64 if your are MR22 (and a max of 80 when MR30 will be aviable). But an increase like this will proably require a larger map. ^This. I think it'd be better, like we have with their lvl. Indeed 20 enemies are not enough. Link to comment Share on other sites More sharing options...
(PSN)Elctrcstel Posted October 18, 2016 Share Posted October 18, 2016 28 minutes ago, lukinu_u said: I think 20 + 2 per MR can be good. It's currently a maximum of 64 if your are MR22 (and a max of 80 when MR30 will be aviable). But an increase like this will proably require a larger map. the only problem i see with that is how it would work on consoles and those that have a potato computer. it may be too much for the equipment to handle. im all for it though. Link to comment Share on other sites More sharing options...
lukinu_u Posted October 18, 2016 Share Posted October 18, 2016 2 minutes ago, (PS4)Elctrcstel said: the only problem i see with that is how it would work on consoles and those that have a potato computer. it may be too much for the equipment to handle. im all for it though. Sure, 80 ennemi on the map is a bit much to calculate. I think it just need to be adjusted for console but not for "potato computer" like you say) If we adapt the game to bad computer enemis need to be geometric forms without texture and we can delete light and shadow >.> And Simulacrum is not a compulsory feature and it's not a real problem if bad computer cant calculate a bunch of enemis that we will never see somewhere else in the game. Link to comment Share on other sites More sharing options...
Rounpositron Posted October 18, 2016 Author Share Posted October 18, 2016 2 hours ago, ograzzt said: Yes, we definetly need this. Current map only spawn 8 enemies in the central area, which means we have only 8 enemies at once instead of 20 most of the time. What we need for simularum are different maps (please no more holes everywhere) and some way to choose enemy spawn locations. After fixing this it will be a time to really think about enemies number limit increase. ^ The holes are annoying. Link to comment Share on other sites More sharing options...
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