(PSN)Smooth81Criminal Posted October 25, 2016 Share Posted October 25, 2016 Can you please please re-balance archwing. With the levels spinning and and not being able to stay upright it is very confusing and often makes me dizzy! Link to comment Share on other sites More sharing options...
artemisfortune Posted October 25, 2016 Share Posted October 25, 2016 1 hour ago, (PS4)Knuckles2184 said: Can you please please re-balance archwing. With the levels spinning and and not being able to stay upright it is very confusing and often makes me dizzy! How would you change it? Link to comment Share on other sites More sharing options...
Suncake Posted October 25, 2016 Share Posted October 25, 2016 53 minutes ago, JSharpie said: How would you change it? They could make it like it was before, with fixed vertical alignment. As an option, maybe. Link to comment Share on other sites More sharing options...
artemisfortune Posted October 25, 2016 Share Posted October 25, 2016 54 minutes ago, Suncake said: They could make it like it was before, with fixed vertical alignment. As an option, maybe. But that doesn't make sense with the current game modes, and they've already said they don't want to do that. Link to comment Share on other sites More sharing options...
Suncake Posted October 25, 2016 Share Posted October 25, 2016 Just now, JSharpie said: But that doesn't make sense with the current game modes, and they've already said they don't want to do that. Then we need the ability to rotate around all 3 axes, not only 2. Link to comment Share on other sites More sharing options...
artemisfortune Posted October 25, 2016 Share Posted October 25, 2016 54 minutes ago, Suncake said: Then we need the ability to rotate around all 3 axes, not only 2. You do have the ability to rotate on 3 axis. X, Y, and Z. The real gripe with Archwing is the dedicated roll isn't explained very well. Link to comment Share on other sites More sharing options...
Suncake Posted October 25, 2016 Share Posted October 25, 2016 12 minutes ago, JSharpie said: You do have the ability to rotate on 3 axis. X, Y, and Z. The real gripe with Archwing is the dedicated roll isn't explained very well. That's not what I mean. You can turn right and left, you can turn up and down, but you can't bank left or right, there are no keys for this function. Talking about archwing being confusing, 3D map would ease the dizziness too. You can be turned upside down, but map will stay as it is. You turn left, the map turns right, and you're like "What the Hek, where should I go? Where's up and where's down?" Link to comment Share on other sites More sharing options...
artemisfortune Posted October 25, 2016 Share Posted October 25, 2016 1 hour ago, Suncake said: That's not what I mean. You can turn right and left, you can turn up and down, but you can't bank left or right, there are no keys for this function. Talking about archwing being confusing, 3D map would ease the dizziness too. You can be turned upside down, but map will stay as it is. You turn left, the map turns right, and you're like "What the Hek, where should I go? Where's up and where's down?" I guess I'm used to that. I've played a lot of space games. Also you can bank left or right. Link to comment Share on other sites More sharing options...
Suncake Posted October 25, 2016 Share Posted October 25, 2016 Just now, JSharpie said: Also you can bank left or right. Yeah? What are the default keys for that? Can't check the controls atm. Link to comment Share on other sites More sharing options...
Gr33hn Posted October 25, 2016 Share Posted October 25, 2016 3 minutes ago, JSharpie said: I guess I'm used to that. I've played a lot of space games. I have played a lot of space games as well, difference in those is that you have a 3D radar to help you with your orientation, the joke of a minimap WF has only confuses you. Even old games like X-wing did a better job of orienting you with the help of the radar. Link to comment Share on other sites More sharing options...
artemisfortune Posted October 25, 2016 Share Posted October 25, 2016 56 minutes ago, VikingoX said: I have played a lot of space games as well, difference in those is that you have a 3D radar to help you with your orientation, the joke of a minimap WF has only confuses you. Even old games like X-wing did a better job of orienting you with the help of the radar. I don't use my radar much, I don't really need it :/ Link to comment Share on other sites More sharing options...
SoanoS Posted October 25, 2016 Share Posted October 25, 2016 (edited) 10 minutes ago, JSharpie said: I guess I'm used to that. I've played a lot of space games. Also you can bank left or right. But it is a key modifier you have to press, and that disables your yaw controls. I for one really would like dedicated roll, yaw and pitch keys in the following layout: Q=Roll Left W=Move Forward E=Roll Right A=Strafe left S=Move Backwards D=Strafe Right SpaceBar=Slide Up(Current bind) Ctrl=Slide down (The current bind) These controls, together with mouse pitch and yaw controls give me full control over my Ar**wind. And agreed, the pathetic excuse for a radar we have is like a bad joke. Even the 1984 release of Elite did it better. Edited October 25, 2016 by SoanoS Link to comment Share on other sites More sharing options...
artemisfortune Posted October 25, 2016 Share Posted October 25, 2016 58 minutes ago, SoanoS said: But it is a key modifier you have to press, and that disables your yaw controls. I for one really would like dedicated roll, yaw and pitch keys in the following layout: It doesn't disable yaw, you can still move left and right while rolling. I'm uploading a video demonstrating. Link to comment Share on other sites More sharing options...
(PSN)Smooth81Criminal Posted October 25, 2016 Author Share Posted October 25, 2016 Ya I'm sorry, the way it is now is just crap. I'm not saying it to be mean or anything to DE's intentions, but it's the truth Link to comment Share on other sites More sharing options...
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