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Control Key Binding Glitch


Kingtaze
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This has been persisting for months yet, no one at DE seems to be addressing this issue.

In my case, when mapping Secondary Fire and Melee Attack to the same Mouse 3 button, the aforementioned melee command won't work. So playing a dedicated melee build won't work at all because I'm either missing out on attacking or Secondary Fire.

This isn't a problem of mapping melee block etc to a different key or getting a new mouse with more than 3 buttons. Instead, why is something as simple as this overlooked? I'm basically locked out of features of the game for no reason. I'm just going to keep voicing this out until it gets looked because it's just getting more and more aggravating.

GMR979i.jpg

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Yeah, Secondary Fire has been bugged for too long now,
I used to be able to Melee-block (and thus Melee-Aimglide) just fine with SF, now, nope :(

At I believe the same time (custom Lunaro controls?) this bug was introduced,
Snipers also lost the ability to change zoom levels when unscoped, BTW.

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