zoobmer Posted December 12, 2016 Share Posted December 12, 2016 what are your suggestions for builds centered around these augments? Link to comment Share on other sites More sharing options...
0 Xzorn Posted December 12, 2016 Share Posted December 12, 2016 I only use Chilling Globe for Excavation. You really only need that mod if you're leaving a globe unattended. Icy Avalanche is interesting. It doesn't give much for a damage shield but it has no duration and makes allies immune to status effects. Which is pretty good. Fire Fright just makes the lingering portion of Fire Blast cause a Heat proc. Nothing special. Fire Quake is pretty good for CC on a Max Range setup. Link to comment Share on other sites More sharing options...
0 zoobmer Posted December 14, 2016 Author Share Posted December 14, 2016 On 12/12/2016 at 1:22 PM, Xzorn said: I only use Chilling Globe for Excavation. You really only need that mod if you're leaving a globe unattended. Icy Avalanche is interesting. It doesn't give much for a damage shield but it has no duration and makes allies immune to status effects. Which is pretty good. Fire Fright just makes the lingering portion of Fire Blast cause a Heat proc. Nothing special. Fire Quake is pretty good for CC on a Max Range setup. okay, but what I want to know is, what other mods should I put in there to synergize with the augmented version of these abilities? what I'm thinking: frost: strength, efficiency, range, no duration ember: duration, efficiency, range, no strength however, I am open to suggestions. Link to comment Share on other sites More sharing options...
0 TagaroK Posted December 15, 2016 Share Posted December 15, 2016 (edited) I used to be an Chilling Globe player but now that Icy Avalanche came out I really love playing with this augment. I play with this build Might not be the best build but i like getting around the battlefield and spam Avalache, the ice coat is really nice for the status and knockback immunity. In defense sortie I achieved 0% damage taken for the whole squad while being the only protection/control frame. Btw, if you want to play with Icy Avalanche and Chiling Globe i think you can drop Intensify. Edited December 15, 2016 by TagaroK Link to comment Share on other sites More sharing options...
0 zoobmer Posted December 17, 2016 Author Share Posted December 17, 2016 (edited) On 12/14/2016 at 5:28 PM, TagaroK said: I used to be an Chilling Globe player but now that Icy Avalanche came out I really love playing with this augment. I play with this build Might not be the best build but i like getting around the battlefield and spam Avalache, the ice coat is really nice for the status and knockback immunity. In defense sortie I achieved 0% damage taken for the whole squad while being the only protection/control frame. Btw, if you want to play with Icy Avalanche and Chiling Globe i think you can drop Intensify. I think I'd rather drop transient fortitude, but otherwise, looks good! edit: I also prefer vigor over vitality, but that's just me. edit#2: is flow really that useful? Edited December 17, 2016 by ZBanx Link to comment Share on other sites More sharing options...
0 zoobmer Posted December 17, 2016 Author Share Posted December 17, 2016 this is the build I got from that: https://goo.gl/5NZ32d now I just need an ember build as well! Link to comment Share on other sites More sharing options...
0 TagaroK Posted December 17, 2016 Share Posted December 17, 2016 9 hours ago, ZBanx said: I think I'd rather drop transient fortitude, but otherwise, looks good! edit: I also prefer vigor over vitality, but that's just me. edit#2: is flow really that useful? I like to put flow on almost all of my builds, it's not that useful and I guess you can easily go without but for me it's more like a matter of comfort of gameplay before and after I reach zenurik's passive. Link to comment Share on other sites More sharing options...
0 zoobmer Posted December 18, 2016 Author Share Posted December 18, 2016 19 hours ago, TagaroK said: I like to put flow on almost all of my builds, it's not that useful and I guess you can easily go without but for me it's more like a matter of comfort of gameplay before and after I reach zenurik's passive. since duration effects chilling globe, how is this build? Link to comment Share on other sites More sharing options...
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zoobmer
what are your suggestions for builds centered around these augments?
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