So, since I keep getting lenses from sorties, I've decided to use them, and max the 3 "lesser" (also known as "useless") focus schools.
However, some descriptions of the passives aren't 100% clear to me, and I would max the useful passives first.
So, about unairu's stone shape does increase
base armor
modded value of the armor (steel fiber, armored agility and stand united)
it increases other armor sources too? (vex armor, scarab swarm, hallowed ground, health conversion)
See, the usefullness depends on this a lot.
The other one which is unclear, is vazarin's retaliation. It reflects 10% of damage taken. So, how does it work?
it makes you take 10% less damage, and that part is reflected to the enemies
enemies take 10% if the incoming damage, you take 100% of it
the game calculates how much damage will you take to shields and health (after armor mitigation) and applies that to the enemies. (in this case it doesn't work while hysteria/defy invuln is active)
And finally, does enemy armor reduce the reflected damage? Again, this could be somewhat useful on tanky frames, but even Chroma has little effective HP compared to the enemies.
Question
ThunderZsolt
So, since I keep getting lenses from sorties, I've decided to use them, and max the 3 "lesser" (also known as "useless") focus schools.
However, some descriptions of the passives aren't 100% clear to me, and I would max the useful passives first.
So, about unairu's stone shape does increase
See, the usefullness depends on this a lot.
The other one which is unclear, is vazarin's retaliation. It reflects 10% of damage taken. So, how does it work?
And finally, does enemy armor reduce the reflected damage? Again, this could be somewhat useful on tanky frames, but even Chroma has little effective HP compared to the enemies.
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