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Saryn spores and molt interactions?


TroubleFrog
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Hello all!

I'm pretty new to Saryn and am a bit confused by some of her ability effects.

First, does the 25% toxic damage from weapon toxic procs scale with power strength in any way? I'm assuming not, since a lot of people build overextended on her.

Second, does that same 25% damage proc spread still ocurr when hitting spores that are cast on molt?

Thank you for the help!

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2 hours ago, TroubleFrog said:

Alright, thanks!

First negative is wrong though

From the wiki:

Quote

If an infected enemy is being damaged by a Toxin b Toxin proc, popping a spore on that enemy will also spread Toxin b Toxin damage to surrounding enemies. The spore will have 25% of the initial base damage that triggered the Toxin b Toxin proc added to its burst damage as Viral b Viral damage with a 100% status chance for Viral b Viral and Toxin b Toxin effects.

  • Damage percentage is affected by Power Strength.
  • Toxin b Toxin status effect deals 50% of the burst damage as Toxin b Toxin damage per tick over 11 ticks in 10 seconds. Duration-based status effects are prolonged due to Saryn's passive.
  • If multiple Toxin b Toxin procs are damaging an infected enemy, the initial base damage that triggered each individual Toxin b Toxin proc will be combined when a spore's burst damage is calculated.
  • As an example, with a maxed Hornet Strike, Intensify, and a pistol that inflicts 35 base damage, a single Toxin b Toxin proc from this pistol on an infected enemy will increase a spore's burst damage to (25 + 0.25 × 35 × (1 + 2.2)) × 1.3 = 68.9. If the infected enemy is being damaged by ten Toxin bToxin procs from the same pistol, the spore's burst damage will be increased to (25 + 0.25 × 10 × 35 × (1 + 2.2)) × 1.3 = 396.5.
  • Only one spore on the infected enemy can transfer Toxin damage until that enemy becomes damaged by a new Toxin b Toxin proc.

So while it's true that the toxin proc is always 50% of the damage the spore does from busting, the spore burst damage adds a base 25% of the initial damage that triggered the toxin proc, and that percentage IS affected by power strength.

It's the pitfall most players run into, they think all they need is maximized range, pop an Overextended with the power still negative, do terrible damage with spores, and declare Saryn worthless. If you're going to use Overextended, you really need Transient Foritude + Continuity (or if you're willing to run Zenurik and/or pop some energy restores, Blind Rage) to offset all the negatives if you want to match any Ash, Equinox, Mirage or the like in damage and kills.

He's right about the second part though, You need to actually proc toxin on whatever the spores are on to spread it, and you can't proc toxin (or anything for that matter) on a molt. Main reason to cast spores on a molt is to either give you an easy first target to initial spread spores that your allies won't kill first, or to follow up with Miasma, which will detonate the molt, that will toxin proc nearby enemies, who will be affected by spores, that will burst from the damage of miasma. Nice combo, but a bit too expensive to do outside of dire emergencies.

Edited by Foefaller
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