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[Enemy Concept] Corpus Desert Mech : Strider


Teadude
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I've thought of a mech boss for corpus for desert/sand tilesets. I painted it up in photoshop trying to stick close to corpus design but i think i've strayed off somewhat.

This mech is used to takeover grineer bases on desert planets. Maybe, as an invasion event, the grineer seeks the tenno for help and we face this mech as a boss battle.

It's main weapons are blade, gun and feet.

Blade can sweep the floor, and strike down causing an AoE effect. Melee attacks similar to that of Lephantis.

Gun is a concentrated laser beam that has little splash damage but can tear through armor. It is a continuous beam, but when this fires, players have the chance to cause damage at the barrel of the gun, damaging the hand.

It's feet can stomp, causing an AoE similar to that of the MOAs, and a direct hit can tear shields and kill if HP is low enough.

Artwork (drawn and painted by me)

Spoiler

aXy210o.jpg

I've thought more on the boss battle sequences. The player can fight this enemy in stages, often within the desert ruins/clay cities. The boss will move alot and is very agile.

I'll think of the stages later

Edited by Teadude
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