(PSN)ATreidezz Posted January 9, 2017 Share Posted January 9, 2017 (edited) I always think that capture mission is boring, too fast, nothing great about it. What dont we spice up the chase part abit? I was thinking about adding obstacle course with multiple paths in it, something like secret room in the void, but with a target to chase. The target will be able to shut down/close some of the paths, forcing players to adapt & change paths quickly. Th inspiration of this idea came from Assassins Creed game. Example of the pursuit (skip to 3:42 for pursuit) Edited January 9, 2017 by (PS4)ATreidezz Link to comment Share on other sites More sharing options...
Nocam Posted January 9, 2017 Share Posted January 9, 2017 If you go in at the recommended level, with unmaxed weapons, it gets harder. Or Sedna Capture. there's a bit of challenge there. My issue is always the Nufllifier targets. Or the Arctic Eximus ones. But, that's where a Sunika Kubrow comes in. Link to comment Share on other sites More sharing options...
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