Rogue4Buttons Posted February 6, 2017 Share Posted February 6, 2017 Soooo. Just got booted out of a spy mission on lua for being too slow x) It's my first spy mission there and i was finding it amazing to explore both the map and the puzzles! After taking a bit long exploring the entire map and exterminating all enemies i moved on to the actual spy puzzles. Unfortunately after coming across a sound based puzzle with six notes ;) Which was super fun even tho i messed it up! (mind you i didn't trigger the alarm. and it was the first out of the 3 spy objectives. even if i had triggered it i would have the opportunity to do the 2 others) I got a notice that i was running out of time :'( Sad me panicked and failed hard from that point on xD Of course doing all 3 spy puzzles in the next few minutes was impossible anyway... So! Why is there this time limit! Is it to put extra pressure on the player to solve the puzzles fast? Is it only to prevent players from being afk? I'm a bit sad as i was really enjoying the map and then (for my feeling) got punished for exploring the map to it's fullest. =S Maybe change the afk to actual inactivity in 10 mins? (no movement , actions, input, ect.) Not to not killing an enemy for 15 minutes. But i can imagine there might be specific reasons for it. If there are i'd love to know ;) Kind Regards, Rogue4buttons Link to comment Share on other sites More sharing options...
Vesperos Posted February 6, 2017 Share Posted February 6, 2017 What exactly triggers is even for me a mystery cus i had this timer on some missions already (and they where definetly no nightmare with timer mode). Sometimes the timer started after some minst of clreaing the main objective and sometimes it appear out of nowhere while i was in mid/explore of the map for farming reasons and sometimes it even started during fights. So what exactly triggers it seems to be an rndm occasion for the mission from my perspective. Link to comment Share on other sites More sharing options...
(XBOX)Prime Pedestal Posted February 6, 2017 Share Posted February 6, 2017 (edited) It may be a new thing, or perhaps a glitch as I remember spending around half an hour on that mission working everything out (and having a general nosey around) the first time I did it. AFAIK a completion timer only starts after the objective has been completed, I believe it 5 minutes. Edited February 6, 2017 by (XB1)AnnoyedHaddock Link to comment Share on other sites More sharing options...
DeMeritus Posted February 6, 2017 Share Posted February 6, 2017 This is indeed a thing. Devs asked about it have "never heard about it" or "never experienced it, so it must be a bug" and such. I've seen this happen before, and find it infuriatingly frustrating. Link to comment Share on other sites More sharing options...
Askell91 Posted February 6, 2017 Share Posted February 6, 2017 Are you for real?.... Link to comment Share on other sites More sharing options...
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