DreadScourge Posted July 10, 2013 Share Posted July 10, 2013 (edited) Greetings, Tenno. We have uncovered an ancient module card that taps into raw energy resonances and super charges them. The Orokin have stored this module in massive amounts, so there are plenty to go around - should you trek the void yourself to obtain it. Installing this mod will greatly increase the speed of laser projectiles from the Dera, Supra, and Lanka, as well as any energy-pulse rifles we may discover in the future. That is all. Oh - and happy hunting Tenno. Artist's Note Hey again guys! You may remember me from the "Underclocking Mods" thread. It almost reached 300 thumbs-ups thanks to you guys! I don't expect the same response for this creation but I would greatly appreciate feedback, even if this mod is rather straightforward. Thank you for your time! Edited July 10, 2013 by DreadScourge Link to comment Share on other sites More sharing options...
Iceyspy Posted July 10, 2013 Share Posted July 10, 2013 DE, make this a thing.Now.And also a multishot mod for melee. Link to comment Share on other sites More sharing options...
HiPNoTiK Posted July 10, 2013 Share Posted July 10, 2013 xD i would believe if u changed ur Frame Link to comment Share on other sites More sharing options...
Scherhardt Posted July 10, 2013 Share Posted July 10, 2013 Dat skill. Link to comment Share on other sites More sharing options...
iamSippyCup Posted July 10, 2013 Share Posted July 10, 2013 Yay let's make the super OP weapons in this game even more super OP! The idea is that, to make it less like punching the baby in the face and eating the candy from its unconscious hand before throwing it out of the window, you need to think about where you're aiming, at least. As much as all the elitists complain that they can't handle projectile prediction, these guns do not need improving. +1 for art though. Link to comment Share on other sites More sharing options...
warbear3d Posted July 10, 2013 Share Posted July 10, 2013 that is ok. but increase the mod requirement. make it 20 :D because thats an OP mod. Link to comment Share on other sites More sharing options...
DreadScourge Posted July 10, 2013 Author Share Posted July 10, 2013 that is ok. but increase the mod requirement. make it 20 :D because thats an OP mod. Will do! I'll edit the picture once I have a bit more free time! Link to comment Share on other sites More sharing options...
Scanation Posted July 10, 2013 Share Posted July 10, 2013 (edited) I thought this mod was real, but then I saw you have the same Nyx with that same colour. But you got me good. :D Edited July 10, 2013 by Scanation Link to comment Share on other sites More sharing options...
kyuosumaru Posted July 10, 2013 Share Posted July 10, 2013 almost thought it was real almost... Link to comment Share on other sites More sharing options...
DreadScourge Posted July 10, 2013 Author Share Posted July 10, 2013 Rebalanced the mod in terms of space usage! It has gone from requiring 9 Power to 18 Power. Thanks for the feedback so far! Link to comment Share on other sites More sharing options...
Grulos Posted July 10, 2013 Share Posted July 10, 2013 Greetings, Tenno. We have uncovered an ancient module card that taps into raw energy resonances and super charges them. The Orokin have stored this module in massive amounts, so there are plenty to go around - should you trek the void yourself to obtain it. Installing this mod will greatly increase the speed of laser projectiles from the Dera, Supra, and Lanka, as well as any energy-pulse rifles we may discover in the future. That is all. Oh - and happy hunting Tenno. Artist's Note Hey again guys! You may remember me from the "Underclocking Mods" thread. It almost reached 300 thumbs-ups thanks to you guys! I don't expect the same response for this creation but I would greatly appreciate feedback, even if this mod is rather straightforward. Thank you for your time! Way too expensive, noone would use this (same for penetrating bullets, metaul auger etc.). You could get 2 lvl 9 elements instead of double projectile speed. Link to comment Share on other sites More sharing options...
leonvision Posted July 10, 2013 Share Posted July 10, 2013 why not just make a mod that can increase the velocity of any non-hitscan weapons, and not just laser weapons(in which there is only 2 right now)? Link to comment Share on other sites More sharing options...
Tatersail Posted July 10, 2013 Share Posted July 10, 2013 (edited) a touch expensive but, I would forma my Dojo weapon 4 more times to get it on! and grind Xp for another week to do this, WHILE SPENDING MONEY ON AFFINITY BOOSTERS.. MONEY THAT GOES TO DE!!!....... CASH MONEY..... Edited July 10, 2013 by Tatersail Link to comment Share on other sites More sharing options...
DreadScourge Posted July 10, 2013 Author Share Posted July 10, 2013 a touch expensive but, I would forma my Dojo weapon 4 more times to get it on! and grind Xp for another week to do this, WHILE SPENDING MONEY ON AFFINITY BOOSTERS.. MONEY THAT GOES TO DE!!!....... CASH MONEY..... Yeah I wanted to make it much more expensive than I originally had it because this changes how the weapon works on a grand scale. Since Metal Auger is so expensive but doesn't work on laser weapons, I figured this could take the place of that, but of course be more expensive. Link to comment Share on other sites More sharing options...
DreadScourge Posted July 11, 2013 Author Share Posted July 11, 2013 Yay let's make the super OP weapons in this game even more super OP! The idea is that, to make it less like punching the baby in the face and eating the candy from its unconscious hand before throwing it out of the window, you need to think about where you're aiming, at least. As much as all the elitists complain that they can't handle projectile prediction, these guns do not need improving. Little harsh there. Also I've made the mod cost more since it's a game changer, so hopefully that makes it seem less OP? Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted July 11, 2013 Share Posted July 11, 2013 Yay let's make the super OP weapons in this game even more super OP! The idea is that, to make it less like punching the baby in the face and eating the candy from its unconscious hand before throwing it out of the window, you need to think about where you're aiming, at least. As much as all the elitists complain that they can't handle projectile prediction, these guns do not need improving. +1 for art though. Super OP? Lmao the Supra sure, but its accuracy is garbage so projectile speed would be slightly pointless. However the Dera could use something like this and the Lanka really needs it as its current speed is quite pathetic for a "Sniper" weapon (And after 4 formas into it I should know). Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted July 11, 2013 Share Posted July 11, 2013 I'd use it on a forma'd Supra. Link to comment Share on other sites More sharing options...
Taranis49 Posted July 11, 2013 Share Posted July 11, 2013 Yay let's make the super OP weapons in this game even more super OP! The idea is that, to make it less like punching the baby in the face and eating the candy from its unconscious hand before throwing it out of the window, you need to think about where you're aiming, at least. As much as all the elitists complain that they can't handle projectile prediction, these guns do not need improving. +1 for art though. Dera OP? Lol. I've covered this elsewhere: "Projectile prediction" i.e. leading isn't a problem; I know how to lead targets - I use pretty much every weapon in the game that has travel time. The Dera's round is so incredibly slow that a stationary enemy has time to duck into cover or sidestep the round after it leaves the weapon; at typical rifle ranges, your lead distance on a moving target needs to be greater than some rooms... good luck hitting a target that isn't blind, oblivious to the fact it's being shot at, or drunk. If you take the wiki's figure on its projectile speed (50 m/s) as being accurate (my own testing pegs it somewhat lower), That means you're looking at a full second of flight time for the round to reach 50 meters... it takes less time for someone to acquire you as a target, fire an aimed round and duck back into cover at that range, I know because that's the standard I and a few thousand other guys were held to at Ft. Benning. It's a case where a mod shouldn't even be necessary. Link to comment Share on other sites More sharing options...
DreadScourge Posted July 11, 2013 Author Share Posted July 11, 2013 I see this was moved to Fan Concepts. That's good, I didn't really know where to put it! Link to comment Share on other sites More sharing options...
tantananan Posted July 11, 2013 Share Posted July 11, 2013 This is so awesome! I want one! :D It's so hard hitting enemies at long range with the Dera because enemies move so much. Makes its 100% accuracy and zero recoil a bit useless on that part. Link to comment Share on other sites More sharing options...
DreadScourge Posted July 11, 2013 Author Share Posted July 11, 2013 This is so awesome! I want one! :D It's so hard hitting enemies at long range with the Dera because enemies move so much. Makes its 100% accuracy and zero recoil a bit useless on that part. Yeah it really is a big pain in the &#! at times. Especially with the enemy AI making Grineer run around, turning on a dime instantly. Link to comment Share on other sites More sharing options...
Endermaan Posted July 12, 2013 Share Posted July 12, 2013 HEYHEYHEYHEYHEY HEY I SAY HEY Link to comment Share on other sites More sharing options...
lautalocos Posted July 12, 2013 Share Posted July 12, 2013 guys, if the cost of this was lower, the dera would be the best sniper rifle Link to comment Share on other sites More sharing options...
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