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[Bug] Nekros Prime upper body's attachments bended


Seldszar
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I found a bug with the Nekros Prime upper body's attachments (these kind of spikes on each sides), they are bending and producing strange results (see below, in the spoiler section).
This can be easily reproduced by selecting most of the animations sets, like Saryn Noble/Banshee Agile shown in the following screenshots.

Spoiler

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uc?export=view&id=0B7RY-zBOtXhTeENvdU9rW

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I came to the conclusion this was due the rigging in him and because they're not separate items (like the wings, which you can see are not actually "glued"). When he stretches (breathing, blovking, sliding, etc), the spines do move upwards because there's nothing stopping those pieces.

I'm not sure how easy/hard it's to fix that though :/

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