Marine027 Posted February 25, 2017 Share Posted February 25, 2017 (edited) Could we get a fix for enemys spawning under the map at the second or third area before the Pod falsl down? If it helps i often notices it seems ot happen after a Host Migration if the Host leaves while or after the waves. It happened to me by now 3 times in a row and it gets annoying. Also i know this can't really get fixed i assume but, why does connection always choose the badest host at times or in this case when the hsot decides to leave at the first 5 waves. Also unsure what caused that but had it two times there that i wanted to extract, and i did click extract i am 100% sure, but got trown back in defenind it alone and failing trough this. Edited February 25, 2017 by Marine027 Link to comment Share on other sites More sharing options...
Aurea_Hiigara Posted February 25, 2017 Share Posted February 25, 2017 The game doesn't choose the worst host - it just chooses the next person in line, ie. the first person to join the original host. Then after that it's the second person and so on. Your experience with getting thrown back in is related to host lag - if the HOST doesn't receive the message that you want to extract, tough luck for you. Seems ridiculous to me, but hey, DE assumes everyone has solid connections at all times. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now