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Sai Weapon


Pathfinder
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"Sai" idea of the new weapon:

 It would be desirable to have something similar to "Dual Zoren", but more powerful. very fast as "Dual Zoren", but 1/2 purposes and more powerful usual force of blow strike only. With a small radius of action or the radius of action can be increased at the expense of animation of jumps. 

The weapon with a small loss looks defectively.
Or It can be let out as an additional skin on Zoren.(the skin which would lower the loaded attack, but very much increased the usual)

Edited by Pathfinder
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What for? Sai are weapons for disarming or even sword breaking. Unless that becomes a mechanic, we won't need it.

 

PS

And if we get this, we just need nunchuks and we can get 4 green rhino to be the TMNT. :3

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What for? Sai are weapons for disarming or even sword breaking. Unless that becomes a mechanic, we won't need it.

 

PS

And if we get this, we just need nunchuks and we can get 4 green rhino to be the TMNT. :3

 

"TMNT" Ya didn't think of it, but looks funny)))

They can include % for disarmament!

Simply Zoren, cause very small loss, and it is very offensive, I love axes, but they any weak.

Edited by Pathfinder
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This game has enough melee weapons currently.

 

Maybe somewhere in the distant future though.

All weapon which now is in the game meele, for me seems too slow and the recent Volt updating corrects a situation, but it is not always. The poet it would be desirable the high-speed mele weapon, with above listed effects.

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All weapon which now is in the game meele, for me seems too slow and the recent Volt updating corrects a situation, but it is not always. The poet it would be desirable the high-speed mele weapon, with above listed effects.

Then stop using heavy weapons. Go with the Dual Zoren and use crit mods on it, or dual fang. If you call those slow, your computer is just lagging.

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