(PSN)Silverback73 Posted March 25, 2017 Share Posted March 25, 2017 (edited) Or rather, MORE fun overall, as I liked the concept. My feedback (Consoles). Your's is welcome! "Faster. Riskier. Deadlier." Pacing overall, for the rescue target movement especially, needs to be faster and Warframe base speed needs to be a more important consideration. The option to "sprint" the rescues at the expense of any weapon use needs to be an option. Rescue Targets need to be less tanky in general. "Sprinting" targets needs to also result in an instagib with no rezzing possible, adding to the fast-paced risk-reward scenario. Obviously, a pacing change like this is going to make the whole process more lethal and less about the endurance "grind". Enemies might need to be altered in some fashion to adjust to quicker "rescue target movement". IMHO, it will incentivize squad coop and strategy and make for a greatly enhanced, adrenaline-pumping mission-type that players will love. fin Edited March 25, 2017 by (PS4)Silverback73 Link to comment Share on other sites More sharing options...
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