Witchydragon Posted March 25, 2017 Share Posted March 25, 2017 (edited) So U20 dropped yesterday, with a lot of changes. That also means a lot of stuff has broken. Let's get started. Limbo No cost to enter/exit rift on roll- mechanic needs to be disabled in pvp. Allow him to rift himself with his first ability instead. I am actually now fine with this ability, but perhaps it should only be activated when at max energy, similar to the old max energy mobility mods. Rift status is nearly impossible to determine on other players Rift bubbles that form can end up cluttering the map, and make it extremely hard to go anywhere without constantly being rifted/derifted. Octavia First Ability crashes servers. (fixed as of U20.0.4) Mods Health regeneration on kill mods do not work. Shield regeneration mods do. .75 * 30 = 22.5. .5* 30 = 15. Health orbs already drop very little hp, so 7.5 hp less per health orb seems like a very good tradeoff for on kill regen. I understand this is supposed to support aggressive play-styles, but it seems too strong. Of course, I haven't been able to use it yet because it literally doesn't work. Health regen mods can be stacked and cost a huge amount of mod space, to the point where just a potato isn't enough, and it takes several forma to slot them all in. Weapons Telos Boltace's knockdown/vortex/ammo drain mechanic seems excessive Miscellaneous Tactical Retreat screen effect obscures vision excessively: Spoiler Screenshot is completely unaltered. You can now Aim Down Sights while rolling. Someone needs to make up their mind, this has been enabled and disabled over several updates. This list will be added to as we experiment with more of the changed weapons/mods/warframes. Feel free to suggest things for this list. Edited April 4, 2017 by Witchydragon Link to comment Share on other sites More sharing options...
squidd Posted March 25, 2017 Share Posted March 25, 2017 (edited) I've experienced three dedicated servers last night that crashed immediately following Octavia's first ability. I don't own the frame and thus have not been able to test the exact behavior myself, but after three separate servers behave similarly once a certain ability is activated, I'm certain that a bug exists somewhere in there. Edited March 25, 2017 by squidd Link to comment Share on other sites More sharing options...
(PSN)Xx-Ribbium-xX Posted March 26, 2017 Share Posted March 26, 2017 Here's my questions to the community: are the new weapons any good? is Octavia any good? (apart from crashes) does any of the the weapon changes work in conclave?(buzzlok miter harpak ect) Please post the conclave stats of the new weapons in this thread along with octavias conclave abilities and health and shield stats Link to comment Share on other sites More sharing options...
TheJadrimian Posted March 28, 2017 Share Posted March 28, 2017 The new range of Trinity's Link seems rather excessive – it feels very much like it did back when Trinity was accidentally added prematurely with her PvE stats. Link to comment Share on other sites More sharing options...
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