Jump to content
Koumei & the Five Fates: Share Bug Reports and Feedback Here! ×

Lua Caches in unmapped locations unintentional or by design?


Xekrin
 Share

Recommended Posts

Just watched a quick run down of lua cache locations on youtube and I noticed a slight pattern in their locations.  They seem to be located more oft than not in locations that are actually off the map completely.

While I enjoy exploring areas quite a lot I find this a little off putting and misleading because I have gotten quite used to following the borders of the mini map when exploring.  If the map ends, 8/10 times attempting to go beyond the border results either in a pit-reset or an invisible wall.

In Lua, however, this seems to be the opposite, where quite a few areas are actually purposely un-mapped and you have to be pretty unconventional foresight to even think to check such locations.

So, just curious if this actually is being done on purpose or not.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...