topshrek Posted April 7, 2017 Share Posted April 7, 2017 I killed myself and have the game alt tabbed just so I can get out of excavation because there is no way to leave by yourself like you can in defense. I feel like a POS because it feels like I am griefing but what am I supposed to do when no one wants to leave? Link to comment Share on other sites More sharing options...
JaycemeSwain Posted April 7, 2017 Share Posted April 7, 2017 switch defense and excavation and you're correct. Link to comment Share on other sites More sharing options...
topshrek Posted April 7, 2017 Author Share Posted April 7, 2017 1 minute ago, BlakusLogan said: switch defense and excavation and you're correct. but you can leave early in defence Link to comment Share on other sites More sharing options...
JaycemeSwain Posted April 7, 2017 Share Posted April 7, 2017 you can leave early in excavation, since its like survival in set up Link to comment Share on other sites More sharing options...
topshrek Posted April 7, 2017 Author Share Posted April 7, 2017 You can't leave survival or excavation early because they have normal extracts Link to comment Share on other sites More sharing options...
(PSN)PadMar777 Posted April 8, 2017 Share Posted April 8, 2017 This all over. I think it's high time this needs a rework and give players more flexibility on how long they want to be there - it's beyond unfair when you've finally aced that mod that you really want and you have to sit on the exit, making the digital equivalent of a loud throat-clearing to let people know you've had enough. OP's right - you *do* feel like a POS for the other players that want to continue for long runs - and more power to them if they do - but there really should be some kind of singular extraction option. It can't be that intrusive to implement, surely? Link to comment Share on other sites More sharing options...
EmptyDevil Posted April 9, 2017 Share Posted April 9, 2017 (edited) I agree with this suggestion. Players need to respect the fact that others may need/want to leave to keep something they've been after for a long time, have other engagements to tend to, and all manners of things that can pull them from the mission/game. Perhaps DE could add a Context Action at extraction to allow players to board their ship and leave with the stuff they need. We already have this in the Solar Rail Junctions. Edited April 9, 2017 by EmptyDevil Link to comment Share on other sites More sharing options...
topshrek Posted April 12, 2017 Author Share Posted April 12, 2017 On 4/9/2017 at 4:43 AM, EmptyDevil said: I agree with this suggestion. Players need to respect the fact that others may need/want to leave to keep something they've been after for a long time, have other engagements to tend to, and all manners of things that can pull them from the mission/game. Perhaps DE could add a Context Action at extraction to allow players to board their ship and leave with the stuff they need. We already have this in the Solar Rail Junctions. I like this idea and it is much better than the idea I had in my head (just copy defense extract). Link to comment Share on other sites More sharing options...
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