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JV Is Broken


-Pure
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Thank you for the earlier LoR fixes however a number JV bugs throughout the raid have cropped up making the raid hard to play or at times impossible to complete.

 

- A huge invisible barrier at the end up the tunnel sequence in stage 1 preventing some players from going back and forth, seems to be random if people can or cannot pass this. The spore can go through perfectly fine. Also some reports of previous doors in the same tunnel having this problem.

 

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- Syandana's in stage 3 of JV are huge making it extremely hard to fly through the tunnels as they fill up the entire screen. 

Note: Not limited to JV and can be replicated using Titania's 4.

 

- Clients as well as the host getting stuck in archwing mode as the rest of the squad enter warframe mode in stage 1 as well as reports of clients and hosts going through walls appearing on the other side so that the player count cannot reach the required amount in order to transition to the next stage

 

- Lotus / Jordas repeating endless lines of the same dialogue during multiple stages. 

 

- There is now an invisible wall / ceiling on top of the elevator on stage 2 which moves up with you, this just has a strange hitbox and can actually push you on top and out of the map if you aren't careful.

 

- Quick Thinking staggers you when you hit 0% armor integrity when it didn't used to before effectively perma stunning the player.

Note: Might be due to an increased damage tick to health from having 0% armor.

 

- Raid failing to cancel if the countdown timer has begun and the host does not click the extra notification button confirming that they want to leave the raid. Also if this is clicked it not only cancels the timer but the disbands the raid. This is the same for LoR as well.

 

 

 

Edited by Pur4
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