ZiKi1705 Posted July 2, 2017 Share Posted July 2, 2017 Hi there, since dual wielding melee and single hand secondary... how about we start using pets and sentinels at once? Of course some balancing needs to be applied.. i say remove guns from sentinels.. what do you guys say? Link to comment Share on other sites More sharing options...
-_Highlander_- Posted July 2, 2017 Share Posted July 2, 2017 1 minute ago, OnyX1705 said: Hi there, since dual wielding melee and single hand secondary... how about we start using pets and sentinels at once? Of course some balancing needs to be applied.. i say remove guns from sentinels.. what do you guys say? Sounds like an good plan i like it Link to comment Share on other sites More sharing options...
ZiKi1705 Posted July 2, 2017 Author Share Posted July 2, 2017 the idea is to remove some defensive mods from pets, like shelter as you have sanctuary on sentinels, and its "rare" so it costs more endo to max it.. i guess smth like that would balance having a pure utility sentinel and a pet that has some perks but is usually aggressive.. so you can mod pets for fighting.. Link to comment Share on other sites More sharing options...
low1991 Posted July 2, 2017 Share Posted July 2, 2017 5 hours ago, OnyX1705 said: Hi there, since dual wielding melee and single hand secondary... how about we start using pets and sentinels at once? Of course some balancing needs to be applied.. i say remove guns from sentinels.. what do you guys say? Or the ability to equip partners (like MGSPP), under pets/sentinel tab, you'r able to equip AW as well. Allowing you to use equipped AW' ability in gravity combat, but without the ability to fly around. Maybe a new button to call partners? (call pets to attack/recall, or sentinel to use emergency assist ability, or to switch over to AW equipment). Link to comment Share on other sites More sharing options...
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