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Perpetual Agony


DEATHLOK
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Question

You want to use Perpetual Agony (and similar mods) only to enhance DoT Status procs, right?

I expect Perpetual Agony would affect the following:

  • Puncture (gains 2 seconds)
  • Slash (gains 2 seconds)
  • Cold (gains 2 seconds)
  • Heat (gains 2 seconds)
  • Toxin (gains 2.4 seconds)
  • Gas (gains 2.4 seconds?)
  • Magnetic (gains 1.2 seconds)
  • Radiation (gains 4 seconds)
  • Viral (gains 2.4 seconds)

Some of these procs might not see any boost? Some boosts are too slight to notice? My guess is that Toxin, Gas, Viral, and Radiation procs benefit the most, but what is your understanding?

Regardless, the benefits of this mod would rarely outweigh the use of yet another 90% elemental or dual status mod.

If my numbers are incorrect, please let me know!:smile:

 

 

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Yep. though it's important to note Status Duration does not affect the animation based status effects like the CC from Heat.

Perpetual Agony has just about no value at all. The Shogun one is equally pointless.

Lasting Sting at 110% does have value though for Pure physical bleed weapons or Synergy with weapons like Zenistar.

I've only seen one weapon worth using Continuous Misery however. I supposed Condition Overload synergy could have value.

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