Setill Posted July 18, 2013 Share Posted July 18, 2013 I was thinking that would be great for loki to get a lil push. And came the idea of an explosive decoy. What you think if the decoy explode at the end of the use (not when he cast another one, wich will stop the timer) and do some aoe damage? Link to comment Share on other sites More sharing options...
GrilledSalmonWithLemon Posted July 18, 2013 Share Posted July 18, 2013 I like this idea. A remote decoy explode would be awesome too. Link to comment Share on other sites More sharing options...
Preabo Posted July 18, 2013 Share Posted July 18, 2013 Wow i think this idea is great. Totally Support it! Link to comment Share on other sites More sharing options...
winters.prime Posted July 18, 2013 Share Posted July 18, 2013 agreed this would be really cool for loki. Link to comment Share on other sites More sharing options...
IcarusNine Posted July 18, 2013 Share Posted July 18, 2013 Loki is a damage frame now? Link to comment Share on other sites More sharing options...
kippen.power Posted July 18, 2013 Share Posted July 18, 2013 That's kinda a cool idea like an explosion or some kind of ''stun'' aoe around the decoy. Link to comment Share on other sites More sharing options...
BETAOPTICS Posted July 18, 2013 Share Posted July 18, 2013 Loki is a damage frame now? Not exactly, utility would still be clearly the major focus but really, it would not be that bad idea. A minor way to possibly stagger the enemies with a decoy that's main purpose is still to distract enemies surely is not too powerful, especially in higher levels. Link to comment Share on other sites More sharing options...
KR1EGSMASCH1NE Posted July 18, 2013 Share Posted July 18, 2013 I like the idea! Do you play Borderlands 2? :D Link to comment Share on other sites More sharing options...
Hayden11121 Posted July 18, 2013 Share Posted July 18, 2013 I think Loki needs this, tbh. His Decoy Is really weak, and when I use it I end up protecting it like a cryopod. If I let it die, and let the enemy take damage to their face, it would be nice. Besides, Loki is a trickster. It makes sense that something you thought was him blows up when you hit it. Link to comment Share on other sites More sharing options...
BigBadHunkyDaddy Posted July 18, 2013 Share Posted July 18, 2013 I think I like it. It doesn't have to be a damage dealing explosion (that's not Loki's territory, I don't want damage abilities on my Loki) but it could be a short stun, like a weak version of radial blind, that'd be pretty sweet Link to comment Share on other sites More sharing options...
Hayden11121 Posted July 18, 2013 Share Posted July 18, 2013 (that's not Loki's territory, I don't want damage abilities on my Loki) Use Radial Disarm on anyone other then corpus. Chargers and Lancers just explode into a bunch of goop. Link to comment Share on other sites More sharing options...
BigBadHunkyDaddy Posted July 18, 2013 Share Posted July 18, 2013 Use Radial Disarm on anyone other then corpus. Chargers and Lancers just explode into a bunch of goop. Link to comment Share on other sites More sharing options...
EmbedFire Posted July 18, 2013 Share Posted July 18, 2013 Its cool idea, I was playing loki for a while, and he really need something dangerous in pocket Link to comment Share on other sites More sharing options...
Sollet Posted July 18, 2013 Share Posted July 18, 2013 Well if people don't like explodiing decoy how about a stun or a blinding effect instead? Link to comment Share on other sites More sharing options...
Chronodroid Posted July 18, 2013 Share Posted July 18, 2013 +1'000'000'000'000! Link to comment Share on other sites More sharing options...
Hayden11121 Posted July 18, 2013 Share Posted July 18, 2013 Well if people don't like explodiing decoy how about a stun or a blinding effect instead? Exploding things often tend to cause some dazed affects.. But, this would be a "Sonar Boom" and "Pull" thing, which does significantly low damage *SB does like 40 Armor Peircing* which gets useless quick, but also stuns/ dazes/ knocks down/ etc Link to comment Share on other sites More sharing options...
Sollet Posted July 18, 2013 Share Posted July 18, 2013 (edited) Exploding things often tend to cause some dazed affects.. But, this would be a "Sonar Boom" and "Pull" thing, which does significantly low damage *SB does like 40 Armor Peircing* which gets useless quick, but also stuns/ dazes/ knocks down/ etc Of course they do but a flash bang doesn't deal the same amount of damage as a bomb now does it? I mean I like the bomb idea more but it seems some people don't like the idea of Loki having any damaging ability at all... Also blind is still very useful even at higher end stuff. Edited July 18, 2013 by Sollet Link to comment Share on other sites More sharing options...
fatpig84 Posted July 18, 2013 Share Posted July 18, 2013 I would not want to put any damage kind of skills into Loki, it ruins the fun some how. Maybe punish enemies who destroy the decoy ? Like a 6 second radial blind with a 15m range ? Link to comment Share on other sites More sharing options...
Setill Posted July 18, 2013 Author Share Posted July 18, 2013 By exploding, it's not necessary damages, maybe a blowing wind that can knock down ennemies in its vincinity. Thank you for supporting the idea. Link to comment Share on other sites More sharing options...
Tulzscha Posted July 18, 2013 Share Posted July 18, 2013 The only change I'd want is for Decoy to not have hitpoints (it's a hologram after all), and for you and your teammates to be able to shoot through it - let it just have a timer. Link to comment Share on other sites More sharing options...
IIX_Vritrayan Posted July 18, 2013 Share Posted July 18, 2013 I support this idea. Though just give it a stun if a damage would be argued by some. Stun or a Damage upon explosion would be awesome. Link to comment Share on other sites More sharing options...
Grulos Posted July 18, 2013 Share Posted July 18, 2013 I'd rather suggest a stun or knockback, but no damage. Loki is a utility frame and should stay like this. Link to comment Share on other sites More sharing options...
CatScratch Posted July 18, 2013 Share Posted July 18, 2013 (edited) Is Loki bugged for anyone? Radial Disarm randomly kills Grineer, Decoy sometimes dont work enemies pass it by and Teleport sometimes switches me to the location but not my target to mine. Edited July 18, 2013 by CatScratch Link to comment Share on other sites More sharing options...
IIX_Vritrayan Posted July 18, 2013 Share Posted July 18, 2013 Is Loki bugged for anyone? Radial Disarm randomly kills Grineer, Decoy sometimes dont work enemies pass it by and Teleport sometimes switches me to the location but not my target to mine. The switch teleport bug that you stated happened to me. Though I didn't know radial disarm does that ROFL. Link to comment Share on other sites More sharing options...
Dazko Posted July 18, 2013 Share Posted July 18, 2013 Is Loki bugged for anyone? Radial Disarm randomly kills Grineer, Decoy sometimes dont work enemies pass it by and Teleport sometimes switches me to the location but not my target to mine. Elites seem to take a lot of damage from disarm, i cant say if its a bug or not, is happened in U9, as far as I know only elites take damage Decoy only aggros enemies that dont already have a target If your trying to teleswitch an enemy into an area he cant access he will not be teleswitched. Link to comment Share on other sites More sharing options...
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