fatpig84 Posted July 18, 2013 Share Posted July 18, 2013 Maybe ripping the shields and their precious burston hurts em loads ? Link to comment Share on other sites More sharing options...
Grulos Posted July 18, 2013 Share Posted July 18, 2013 The switch teleport bug that you stated happened to me. Though I didn't know radial disarm does that ROFL. Radial disarm cripples Infested and sometimes kills them. I am not sure of the kill %, but if you cast Radial Disarm in a large Infested crowd, you get a nice amount of instakills. Maybe the kil % is lower when cast on Grineer? Link to comment Share on other sites More sharing options...
Adumu Posted July 19, 2013 Share Posted July 19, 2013 I think the idea is very viable. Decoy see's most of it's use as a "distract the guys ganging up on the cryo-pod" ability, or maybe a "pull boss aggro" ability. All in all, you probably won't use it terribly often because Stealth is just more useful in most situations. Giving Loki a damage ability? No, not really. Maybe let the ability DO damage, sure, make leveling a Loki easier. But keep it low, on the same scale as Pull or Sonic Boom. You don't use it for the damage, you use it for the CC. So, yeah, an explosion upon killing a Loki decoy. Small, insignificant damage paired with a decent CC of some form, stun maybe? Or a knockdown. Just something for a bit of extra oomph. Link to comment Share on other sites More sharing options...
Maou Posted July 19, 2013 Share Posted July 19, 2013 A stun decoy would do(something similar to radial blind , an exploding one would take out his sneakiness, since his somewhat the invisible frame, he should't have loud skills. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now