JqZa Posted July 28, 2017 Share Posted July 28, 2017 (edited) solved Edited September 26, 2017 by JqZa Link to comment Share on other sites More sharing options...
0 (XBOX)ThermalStone Posted July 29, 2017 Share Posted July 29, 2017 (edited) 4 hours ago, JqZa said: What about Despoil? //sorry for doublepost Yes, Despoil helps a lot. Despoil makes you energy independent so you don't need Flow, Fleeting Expertise or even Streamline, freeing up extra slots for customization. You also don't have to worry whether Despoil is toggling off whenever your energy gets low. Add Health Conversion and you will constantly pick up armor stacks so you are tougher and can stay and farm longer. You also don't need maximum range if your team stays together or if you move around. Plus range is fine. Here is the basic build: Corrosive Projection or any useful aura, Cunning Drift, Vitality, Despoil, Health Conversion, Stretch. This leaves you a lot of options to customize your Nekros depending on what other abilities you use. I like Shadows of the Dead personally for survival, but you can build for Terrify as an "Oh Crap" button or Soul Punch to revive teammates. Streamline if you are casting Terrify or Soul Punch a lot. Also lowers the health drsin from Despoil. Fleeting Expertise hurts your Shadows' duration. Energy Conversion and/or Intensify: if you want stronger Shadows Equilibrium: if you are having energy problems and you want the health orbs to give energy too. You shouldn't need this with Despoil though. (Primed) Continuity: if you want longer lasting Shadows or Terrify Any of the other three Augments for his abilities (Soul Survivor, Creeping Terrify, Shield of Shadows) depending on what your favorite ability is. They are all good. Natural Talent if you find yourself killing more than 1 enemy a second and are losing corpses before you Desecrate them. Overextended if you want more range. Hurts your Shadows though. Edited July 29, 2017 by (XB1)ThermalStone Link to comment Share on other sites More sharing options...
0 (PSN)abbacephas Posted July 28, 2017 Share Posted July 28, 2017 Steel Charge Health Conversion, Despoil, Intensify, Equilibrium R3 Prime Continuity, Shield of Shadows, Vitality, Streamline You can swap out Shield of Shadows for Stretch if you like as well. Weapons that deal slash are ideal for farming as they will result in a high chance of shredding enemies to bits increasing your farming chances. I use Atterax or Orthos Prime. Link to comment Share on other sites More sharing options...
0 rudman88 Posted July 28, 2017 Share Posted July 28, 2017 nekros farming -> range and efficiency. -> go max ( str is not needed much for this built ) -> so you need overextended, stretch, fleeting and streamline OR balance built ( but you need to move around ) farming nekros usually comboed with hydroid to get the highest double drop. you can go for the augment reduce hp instead of energy OR jsut depend on zenurik. Link to comment Share on other sites More sharing options...
0 HisHolinessAardvarkPrime Posted July 28, 2017 Share Posted July 28, 2017 A farming nekros generally has as high a range as possible, then the best possible efficiency. You'll want weapons that have slash as a primary damage type. The reason for this is slash procs will cut up bodies and desecrate will trigger for each piece of enemy in range. Use Stretch and Overextend for rage, Fleeting expertise and streamline for efficiency, then used non corrupted mods to reduce the penalties, Continuity (prime if you have it) and Intensify. Pop on a redirect and maybe a vitality or something else and you have a basic build. Link to comment Share on other sites More sharing options...
0 JqZa Posted July 28, 2017 Author Share Posted July 28, 2017 (edited) - Edited September 26, 2017 by JqZa Link to comment Share on other sites More sharing options...
0 (PSN)abbacephas Posted July 28, 2017 Share Posted July 28, 2017 2 minutes ago, JqZa said: You mean, Modrank 3? sorry if this is a dumb question.. Yeah. Just rank it up 3 levels. That's really all you need. Link to comment Share on other sites More sharing options...
0 ashrah Posted July 28, 2017 Share Posted July 28, 2017 farming nekros have only 1 build....vitality.stretch.flow.streamline.4 fleeting4.overextended.equilibrium max. natural talent.corrosive projection.cunning drift... Link to comment Share on other sites More sharing options...
0 JqZa Posted July 28, 2017 Author Share Posted July 28, 2017 (edited) - Edited September 26, 2017 by JqZa Link to comment Share on other sites More sharing options...
0 JqZa Posted July 28, 2017 Author Share Posted July 28, 2017 (edited) - Edited September 26, 2017 by JqZa Link to comment Share on other sites More sharing options...
0 ashrah Posted July 28, 2017 Share Posted July 28, 2017 8 minutes ago, JqZa said: What about Despoil? //sorry for doublepost u dont need it wen u have max efficancy... and natural talent speed up desecrate animation...u desecrate will have 47 meter range so u will be very effective... Link to comment Share on other sites More sharing options...
0 (PSN)abbacephas Posted July 28, 2017 Share Posted July 28, 2017 11 minutes ago, ashrah said: u dont need it wen u have max efficancy... and natural talent speed up desecrate animation...u desecrate will have 47 meter range so u will be very effective... Sorry, but what desecrate animation? It's a channelled ability now. Just turn it on and let it run. The advantage to having the Despoil augment is that it no longer drains your energy and you spawn more than enough health orbs to recoup whatever loss you receive as a result of desecrate. Link to comment Share on other sites More sharing options...
0 JqZa Posted July 28, 2017 Author Share Posted July 28, 2017 (edited) - Edited September 26, 2017 by JqZa Link to comment Share on other sites More sharing options...
0 ashrah Posted July 29, 2017 Share Posted July 29, 2017 2 hours ago, (PS4)abbacephas said: Sorry, but what desecrate animation? It's a channelled ability now. Just turn it on and let it run. The advantage to having the Despoil augment is that it no longer drains your energy and you spawn more than enough health orbs to recoup whatever loss you receive as a result of desecrate. desecrate is faster with natural talent for some reson... Link to comment Share on other sites More sharing options...
0 (PSN)abbacephas Posted July 29, 2017 Share Posted July 29, 2017 3 hours ago, JqZa said: So what about fleeting, cunning drift and overextended? I see them in almost every build Fleeting is to curb the drain on your health and is useful. The other 2 are for extending the range of your desecrate so definitely have them. 34 minutes ago, ashrah said: desecrate is faster with natural talent for some reson... Does it? Huh...learn something new every day. Link to comment Share on other sites More sharing options...
0 ashrah Posted July 29, 2017 Share Posted July 29, 2017 3 hours ago, (PS4)abbacephas said: Fleeting is to curb the drain on your health and is useful. The other 2 are for extending the range of your desecrate so definitely have them. Does it? Huh...learn something new every day. yes.. we tested 2 nekros exact same build..one with nt another without...its just desecrate faster Link to comment Share on other sites More sharing options...
0 (PSN)abbacephas Posted July 29, 2017 Share Posted July 29, 2017 39 minutes ago, ashrah said: yes.. we tested 2 nekros exact same build..one with nt another without...its just desecrate faster Sounds good. Thanks Ash. I'll look into updating my build. Link to comment Share on other sites More sharing options...
0 ashrah Posted July 29, 2017 Share Posted July 29, 2017 34 minutes ago, (PS4)abbacephas said: Sounds good. Thanks Ash. I'll look into updating my build. np yw.. Link to comment Share on other sites More sharing options...
0 JqZa Posted July 30, 2017 Author Share Posted July 30, 2017 (edited) - Edited September 26, 2017 by JqZa Link to comment Share on other sites More sharing options...
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