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Damage per second meter in boss fights and Simulacrom


TheZkiller9
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I suggest that a DPS meter should be added as an option for boss fights and Simulacrom. I think this would help players, myself included, track their progress, how good each build is at tackling certain opponents. What makes this even a better idea is that with the release of Plains of Eidolon, there will be many "world bosses," and it goes without saying that having an indepth look at how you're performing, rather than the vague (and largely unreliable) damage dealt % meter that we currently have, would help you modify your builds to be the strongest space ninja you could possibly be. To me, there's no clear reason why DE shouldn't add this feature as it seems easy enough and is incredibly useful. What do you ninjas think? 

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