warthas1980 Posted September 13, 2017 Share Posted September 13, 2017 (edited) i like to see whe the sentient arrive to the origin system, they attack a planet, like an invasion, the faction on that planet, ask for our help like a big alert, the sentient fleet move to the orbit of the planet, and if we lose the alert, the faction in the planet run and that planet go to sentient control, and this event trigger, a war alert for the planet, all factions go crazy and try to take the planet for them self, all nodes go to be full of grinner, corpus, infested and sentient fighting all in the same time, like the regular invasions, but we go to support to the old owner of the planet, in order to maintain the balance of power for the three factions. in war alert, we can move the dojo into the void, evading sentient random invasion in the dojo of the every clan, if a dojo is undder attack, the tenno need to fight and kill all the sentient invader force, including a mini sentient boss like juggernaut hide in a random room. in the end, the tenno win the war alert and the sentient fleet return into the shadows of the space, waiting for the next day for a new planet incursion. is only a small idea for the arrival of hunhow. thanks DE for the amazing game Edited September 13, 2017 by warthas1980 Link to comment Share on other sites More sharing options...
Ferah_Frithu Posted September 13, 2017 Share Posted September 13, 2017 Well, with Plains of Eidolon, we get a new addition to the sentient faction, the Eidolons. I'm sure DE will expand on this after that and introduce the comeback of the sentients at some point. (Wasn't it supposed to happen a while ago?) Link to comment Share on other sites More sharing options...
13QZXXTTX Posted September 13, 2017 Share Posted September 13, 2017 Sound Fun? Do Note from Recent Hotfix: On 9/12/2017 at 8:29 AM, [DE]Megan said: To reduce "droughts" between Fomorian/Razorback events, Grineer and Corpus now gain fractional progress towards their construction projects while they are actively invading an opponent's location (i.e. earn progress over the course of their attack regardless of whether they end up occupying the node at the end). Link to comment Share on other sites More sharing options...
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