Destro6677 Posted July 22, 2013 Share Posted July 22, 2013 (edited) Raptor is good as he is, a real boss fight. However, something that big and heavily armed shouldn't be able to turn that fast or fire that accurately. So I would like to suggest to DE that his turning speed should be nerfed to allow for more evasive playstyles rather than box camping. As for his good aim with his main energy blasts, that's not such a big issue if we can run around him or run underneath him to avoid them. The problem as I see it is how he can hit me even when I'm sliding directly under him. To go along with this, please give him a bombing run attack to discourage players from box camping. For example, if a player box camps him and doesn't move for x seconds, he has a special animation (like flashing red all over) and then rushes towards the player, dropping bombs underneath him as he goes. If you don't move, you get instakilled by the bombs. Feedback is welcome. Edited July 22, 2013 by Destro6677 Link to comment Share on other sites More sharing options...
Gorillabear Posted July 22, 2013 Share Posted July 22, 2013 this is set how many years in the future? ... think he is fine as he is, sorry Link to comment Share on other sites More sharing options...
misoru2012 Posted July 22, 2013 Share Posted July 22, 2013 (edited) I especially like the bombing run suggestion. Warframe is a fast-paced game, and box camping a boss shouldn't be a viable tactic. +1 Edited July 22, 2013 by misoru2012 Link to comment Share on other sites More sharing options...
Rawmelon789 Posted July 22, 2013 Share Posted July 22, 2013 how about making him do a nose dive that will do about 100 damage or so ^O^ Link to comment Share on other sites More sharing options...
Delirious_Panda Posted July 22, 2013 Share Posted July 22, 2013 how about making him do a nose dive that will do about 100 damage or so ^O^ This would be nice and the turning speed of him should be nerfed a bit considering u cant outrun him like every single other thing in the game. Link to comment Share on other sites More sharing options...
Destro6677 Posted July 22, 2013 Author Share Posted July 22, 2013 A nose dive? I don't understand how that would work. Please tell me. :) Link to comment Share on other sites More sharing options...
SkacikPLz Posted July 22, 2013 Share Posted July 22, 2013 I'd appreciate if Raptor had to actually face me before shooting rockets. As of now he can be facing someone else and shoot rockets at me, this is confusing and makes it harder to dodge the explosion. Link to comment Share on other sites More sharing options...
ValhaHazred Posted July 22, 2013 Share Posted July 22, 2013 The only thing that bothers me is how little he telegraphs his "I am now invulnerable and shoot rockets at you" move. If he had a spotlight or made a loud sound when he did it, it wouldn't feel so cheap. Link to comment Share on other sites More sharing options...
Destro6677 Posted July 22, 2013 Author Share Posted July 22, 2013 The only thing that bothers me is how little he telegraphs his "I am now invulnerable and shoot rockets at you" move. If he had a spotlight or made a loud sound when he did it, it wouldn't feel so cheap. Agreed. As it is now, the only way you can see it coming is to gauge his health bar. Link to comment Share on other sites More sharing options...
DiabolusUrsus Posted July 22, 2013 Share Posted July 22, 2013 Unless I am terribly misinformed and unable to tell the difference, aren't his rockets/otherweapons hitscan? This is the biggest issue with Raptor, in my opinion. It's just outright impossible to dodge his attacks without constantly hiding under a building or behind a box... unless you are Frost/Rhino/some-other-tank I don't have much experience with.I'm fine with the boss having some sort of hitscan weapon. But its more damaging attacks need to have flight time, or at least a telegraphed warning that allows players a second or two to get the heck out of dodge. Link to comment Share on other sites More sharing options...
Destro6677 Posted July 22, 2013 Author Share Posted July 22, 2013 Unless I am terribly misinformed and unable to tell the difference, aren't his rockets/otherweapons hitscan? This is the biggest issue with Raptor, in my opinion. It's just outright impossible to dodge his attacks without constantly hiding under a building or behind a box... unless you are Frost/Rhino/some-other-tank I don't have much experience with. I'm fine with the boss having some sort of hitscan weapon. But its more damaging attacks need to have flight time, or at least a telegraphed warning that allows players a second or two to get the heck out of dodge. Agreed. I'm not clear on the concept of hitscan myself, but he has ridiculous weapon accuracy. Link to comment Share on other sites More sharing options...
Destro6677 Posted July 23, 2013 Author Share Posted July 23, 2013 I'm not sure if anyone agrees with me on this, but did they just nerf Raptor's main energy blast damage and buff his speed? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now