VampirePirate Posted October 20, 2017 Share Posted October 20, 2017 (edited) 1) Enemy/Player Distance Indicators I think it would be a great benefit to have an indicator near the name of players and enemies showing how far or close they are. This is something that has bugged me for a long time. I think it would be helpful to have this. 2) Toggle: Allow Troll Power In the options menu, we can switch on or off the result of troll powers being used on us. What I mean by "troll power" is in example, a abusive or incompetent player using teleport switch on another player. I personally experience the abuse of this power almost each time I'm teamed up with a Loki. This should go for Limbo and any other i have not mentioned. 3) Operators: More freedom of movement They move in a static way, which comes off sort of catatonic. I imagine that they can move around better than they do now, being that they are human. Especially being that they are the ghost within a warframe. Why portray them as being seemingly handicapped. They aren't warframes but i imagine they can fight and do acrobatic things too, just not as well as a warframe. 4) (feel free to mention something. i will list it.) Thank you. Edited October 24, 2017 by VampirePirate Wanted to expand on more ideas Link to comment Share on other sites More sharing options...
Spartan336 Posted October 20, 2017 Share Posted October 20, 2017 If an allies icon is outside the range of your map, there could be a small useful number there. I know that would be nice to have. For enemies, less so. Though I'm liking the whole "Mark your enemies" thing they did with that one new PoE weapon I'm not bothering to look up the name of. I'd love more of that. Link to comment Share on other sites More sharing options...
VampirePirate Posted October 21, 2017 Author Share Posted October 21, 2017 (edited) i think these indicators will help the trinity players. ...and I'm sick of begin switch-teleported with no logical reason. Edited October 23, 2017 by VampirePirate Link to comment Share on other sites More sharing options...
VampirePirate Posted October 24, 2017 Author Share Posted October 24, 2017 Added another thing that puzzles me. Operator movement. Link to comment Share on other sites More sharing options...
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