HyperDimensionBliss Posted October 20, 2017 Share Posted October 20, 2017 During an Infestation defence alert on Ishtar, the final enemy of each wave was usually stuck on a piece of terrain in what seems like a spawn point. They didn't move or attack when a player approached. I assume this is a pathfinding bug or an issue with the navigation mesh. Link to comment Share on other sites More sharing options...
CaptainJLP Posted October 21, 2017 Share Posted October 21, 2017 Yeah its a common issue that I've been seeing all over the place. I don't think they will fix it though, Yes I do understand, No one has the time to wait for enemies hugging walls. Its been in the game for a Long time, It has happened ever since I started in the Sands of Inaros Update last year. Link to comment Share on other sites More sharing options...
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