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Operator Abilities should deal void damage


Colyeses
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I am specifically talking about abilities like Void Static and Lightning Dash. These abilities currently deal electricity damage, which makes them unusable against the 'ghosts' of Vomvalysts. It also makes them largely unusable against ordinary enemies considering they cannot be modded at all and cap out at pretty low values.

The damage from things like Void Static and Lightning Dash should be changed to void damage, so they can help control Vomvalysts in the fight against the Teralyst, and can break immunities on ordinary sentient, in addition to plain doing more damage against ordinary mooks.

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