bezsapog Posted July 28, 2013 Share Posted July 28, 2013 (edited) After every wave we have 15 seconds, or so, to pick up goodies , After every 5th wave, if players still in the game, we have an option to "claim and exit". "claim & exit" pops up not 15 seconds after last kill of every 5th wave, it shows up next second after last kill of that wave was made. So, if mod was dropped during that kill, or little before that on the other side of the map - you can't pick it up.. Why can't DE move "claim & exit" 10 seconds forward after last kill of every 5th wave ? and start following wave in 5 seconds after "claim & exit" option is of the screen ? This way, for those who decided to keep going, time between waves remains the same and the rest of the players can pick up what was dropped after last kill... Let's have a fair game ! :) Edited July 28, 2013 by bezsapog Link to comment Share on other sites More sharing options...
Lane Posted July 28, 2013 Share Posted July 28, 2013 Yea, I second that. But let's have a FAIR game instead ;) Link to comment Share on other sites More sharing options...
Punchedface Posted July 28, 2013 Share Posted July 28, 2013 Looking at the paragraphs, I thought this was a haiku or poem I was disappointed DE should either: - Bind two buttons for leave and fight. Once you press the initial menu button, you can move freely for 10-15 seconds. If you change your mind, then you can press either of the two bound buttons - Do the similar thing, but have the buttons on the esc menu Link to comment Share on other sites More sharing options...
MrEggDishes Posted July 28, 2013 Share Posted July 28, 2013 Looking at the paragraphs, I thought this was a haiku or poem I was disappointed DE should either: - Bind two buttons for leave and fight. Once you press the initial menu button, you can move freely for 10-15 seconds. If you change your mind, then you can press either of the two bound buttons - Do the similar thing, but have the buttons on the esc menu Something like this. Basically, the player shouldn't be locked during the coundown. Link to comment Share on other sites More sharing options...
bluehawk1976 Posted July 28, 2013 Share Posted July 28, 2013 Agreed. The locking during countdown is annoying. Link to comment Share on other sites More sharing options...
ToeSama Posted July 28, 2013 Share Posted July 28, 2013 This has been a problem for a while... I'm surprised that it's still an issue myself... But then again, I suppose it's not that surprising. DE certainly can't be arsed to FIX things instead of just adding more problems to the game every other weekend... Link to comment Share on other sites More sharing options...
Ralthor Posted July 28, 2013 Share Posted July 28, 2013 This has been a problem for a while... I'm surprised that it's still an issue myself... But then again, I suppose it's not that surprising. DE certainly can't be arsed to FIX things instead of just adding more problems to the game every other weekend... Sooooo many things being ignored in favour of new content. Link to comment Share on other sites More sharing options...
Aver Posted July 28, 2013 Share Posted July 28, 2013 honestly i dont see why once you get to extraction all mods you didnt pick up are given to ya, i can see maybe one case where this can be abused but itd bring so much more good then bad Link to comment Share on other sites More sharing options...
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