MarshallBanana0815 Posted November 15, 2017 Share Posted November 15, 2017 hi there, 2 issues i found with the caves that lies between grineer base 3 and the ocean: - you are forced out of operator at a) entering the cave b) start of the long elevatorshaft down to the ground c) at the end of the long shaft down to the ground... infuriating if you wanna quickly void dash the long distances - the mixer allocated after extracting the toxin in said cave is all over to the other end of the map at the corner behind grineer base 2 cheers! Link to comment Share on other sites More sharing options...
MarshallBanana0815 Posted November 15, 2017 Author Share Posted November 15, 2017 @ moderators: i don't know if the topic is correct here or if it belongs to one of the plains of eidolon subcategories? if necessary please move the thread to the appropriate place ;-) Link to comment Share on other sites More sharing options...
MarshallBanana0815 Posted November 15, 2017 Author Share Posted November 15, 2017 the bug with being forced back from operator into warframe is not specific to that cave... in consequetive runs always the same cave will be choosen for the toxin, but now that i had other caves i found they all force you back into your frame at several points throughout them Link to comment Share on other sites More sharing options...
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