KunoUshinawa Posted December 19, 2017 Share Posted December 19, 2017 (edited) So I've been playing for a little while and there are a few things I keep my fingers crossed for during each devstream. Things I would love to have announced... Bird pets was one of them so it's off the list but here are some others that I view as very doable/realistic: Primed Blunderbuss Primed Sinister Reach Primed Ruinous Extension Primed Point Strike Primed Vital Sense Primed Blaze Primed Archwing Mods (All of them) Itzal Prime Elytron Prime Amesha Prime Fall damage for enemies More stories about the citizens More back story on the stalker/acolytes Boss fight in the void Derelict archwingEdit: Primed Armored Agility Prisma Twin Grakatas Baza Prime Aksomati Prime Sobek Wraith Now the harder stuff: Deimos (Mars' other moon, maybe only 5 nodes, infested planet) New enemy factions (A purely robotic race, takes extra damage from electricity and void) Operator evolution (More and more involvement in quests) Open world[Like plains](Ceres, Europa, Pluto, Mars, Phobos, Void, Deimos) Sorties Mach 2 (4 missions, starts at level 100, each mission rewards a substantial amount of credits/kuva/endo by default with another random reward for each mission: Ducats, Unique noggles, tails for warframes) Archwing excavation (Fly to an asteroid and defend an excavator unit, rinse and repeat) Mimic warframe (So this is a tough one, roughly do a stealth finisher to transform into that enemy type when solo, for party play your #1 is whatever the last #1 skill that was cast and same for the others) Tree warframe (Yeah not sure where this is going) Spider Warframe (This one I love and have plenty of ideas for) Gravity warframe (Lots of flinging enemies, crushing enemies, really not well thought out) Prisma Lato (Half-way between Lato prime and Lato Vandal) Anyways that's it for now, I'm sure I'll think of more. Edited December 20, 2017 by Uzkost Raisons Link to comment Share on other sites More sharing options...
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