ParadoXtremez Posted January 12, 2018 Share Posted January 12, 2018 It's very hard to tell if a Lure has been Fully Charged so that the Squad may start taking Limbs Down. Taking time to type in chat can be punishing. A few Ideas I had regarding this is that . . . - Have a color Change to the Blue Lights Emitted from the Lure once it's fully charged. A Distinct Color that you can tell it's Fully Charged. - Have Quill Onkko say a line Everytime a Lure is fully Charged. Link to comment Share on other sites More sharing options...
Airwolfen Posted January 12, 2018 Share Posted January 12, 2018 Not clear? The waves of blue energy that move over the lure have been more then enough of an indication to me :/ Link to comment Share on other sites More sharing options...
(XBOX)Oussii Posted January 12, 2018 Share Posted January 12, 2018 actually it says: this item is unsufficent. meaning 1 lore is ready and fully charged Link to comment Share on other sites More sharing options...
Fishyflakes Posted January 12, 2018 Share Posted January 12, 2018 It'd be better if the lures were glowing green or yellow, I agree. Link to comment Share on other sites More sharing options...
ParadoXtremez Posted January 12, 2018 Author Share Posted January 12, 2018 Airwolfen: Maybe it's the graphic setting that I play on, but I find myself walking around in circles to make sure it has 3 charges and not 2. Oussii: Ahh yes you're correct it does have a Voice line already once the Lure is in Range and Tethers to the Eidolon. I still think a Color Change would be more Distinct Link to comment Share on other sites More sharing options...
Airwolfen Posted January 12, 2018 Share Posted January 12, 2018 22 minutes ago, ParadoXtremez said: Airwolfen: Maybe it's the graphic setting that I play on, but I find myself walking around in circles to make sure it has 3 charges and not 2. Oussii: Ahh yes you're correct it does have a Voice line already once the Lure is in Range and Tethers to the Eidolon. I still think a Color Change would be more Distinct well unless its bugged atm there should be waves of energy moving over the lure once it hits 3. have not hunted lately but is that not happening? 2 images pulled from the net: Normal: charged: Link to comment Share on other sites More sharing options...
ParadoXtremez Posted January 12, 2018 Author Share Posted January 12, 2018 1 hour ago, Airwolfen said: well unless its bugged atm there should be waves of energy moving over the lure once it hits 3. have not hunted lately but is that not happening? 2 images pulled from the net: Normal: charged: Yea! I was looking for the animation that you mentioned from the Eidolon cap i just did earlier, and yea they do have a blue shimmer once it's charged. Link to comment Share on other sites More sharing options...
(PSN)Musicopia Posted January 12, 2018 Share Posted January 12, 2018 15 hours ago, (Xbox One)Oussii said: actually it says: this item is unsufficent. meaning 1 lore is ready and fully charged It only says this after the limb has been blown off and the lure actually tethers to the Teralyst. There are no voice lines when just the lure has been charged. Link to comment Share on other sites More sharing options...
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