richardtrle Posted January 24, 2018 Share Posted January 24, 2018 Well hello there, I wanna create a custom skin for Equinox and I have downloaded the sample files from Warframe TennoGen guide microsite, however some of her textures are missing and I cannot import the obj file since her mtl file is also missing, thanks in advance Link to comment Share on other sites More sharing options...
Rekkou Posted January 24, 2018 Share Posted January 24, 2018 If you load the Fbx it should automatically create the material and folder with the textures Link to comment Share on other sites More sharing options...
richardtrle Posted January 24, 2018 Author Share Posted January 24, 2018 With what? Link to comment Share on other sites More sharing options...
Rekkou Posted January 24, 2018 Share Posted January 24, 2018 Well, if you're still very new. I suggest try spending some time reading this first. Link to comment Share on other sites More sharing options...
richardtrle Posted January 24, 2018 Author Share Posted January 24, 2018 Dude, I'm new with Tennogen, but I'm not new with graphical design, if I open it with Blender then it creates the material files needed? Is that? Thank you Link to comment Share on other sites More sharing options...
[DE]Syncrasis Posted January 24, 2018 Share Posted January 24, 2018 Which textures are missing? Link to comment Share on other sites More sharing options...
richardtrle Posted January 24, 2018 Author Share Posted January 24, 2018 5 hours ago, [DE]Syncrasis said: Which textures are missing? The base equinox, there is a folder named source, however the textures in there are not for the equinox (it lacks the normal map textures), because there is also another folder named CombinedInGameTextures which has the textures for her helmet but not for her body Link to comment Share on other sites More sharing options...
[DE]Syncrasis Posted January 25, 2018 Share Posted January 25, 2018 17 minutes ago, richardtrle said: The base equinox, there is a folder named source, however the textures in there are not for the equinox (it lacks the normal map textures), because there is also another folder named CombinedInGameTextures which has the textures for her helmet but not for her body Ahh ok. So the source textures are just the AO and curve maps in case you needed them for anything (they're not actually used in the game, they're composited into the diffuse and I included them in the ZIP just in case you needed them for something). The thing about the combined form mesh/textures for Equinox is that it's textures and mesh parts from the day form and the night form kitbashed together, so there's not a full texture set for the combined form, just additional tint masks that color those same parts differently. The respective normal maps for these parts will be in the other two folders. Definitely confusing, even for me. I suggest setting up all 3 models side by side in a program like Maya or Blender or Marmoset Toolbag etc. to see where the textures go. Link to comment Share on other sites More sharing options...
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