Suicidal_Bunny Posted February 2, 2018 Share Posted February 2, 2018 I love how Meg had to use cheats to show off how awesome ash is now >.> running around marking enemies would have gotten her killed 10 times over in a normal mission XD. Ash is still same sad husk of his former self. Why would you run around doing 0 damage marking enemies when you already have a gun aiming at the guy and just by clicking your mouse button you can kill that enemy? So you can sit back and watch your clones do the damage you could have already done with your gun? oh and also if they were in a mission with any other players all the enemies would have been long dead before they could have used any of their clones. Kinda makes the skill useless in team play. Link to comment Share on other sites More sharing options...
Whooohooo Posted February 2, 2018 Share Posted February 2, 2018 is it already out tho ? Link to comment Share on other sites More sharing options...
Suicidal_Bunny Posted February 2, 2018 Author Share Posted February 2, 2018 No, not yet. But they would not "show it off" if it wasn't close to finished. From the looks of it all they did is removed you from being a part of your clone party and made it cost more energy if you want to join in. That's just a strait up nerf imho. I wish they would change it to something like a clone bomb that you can throw at a group of enemies and they would auto target everything in range. Instead of running around aiming and not shooting for some reason and then having to wait even more for the damage kick in. It's like what if mesa had to aim around and "tag" all the enemies when she was in her ulti mode and only would shoot upon exiting it, and it would cost you 15 energy per target.... sounds kinda dumb. If they don't want ash to be press 4 to win, make it an ability that can clear targeted area. Or have ash summon 4 clones that run around as an A.I. and teleport to do damage on their own around you. Warframe is a fast game, it just does not make sense needing to look around at enemies and not shoot/kill them right then and there, because that would just remove all the marks and make the skill pointless altogether. Also, say you running around marking enemies, suddenly you realize your smoke screen about to wear off but you spent all your energy marking enemies and not even doing any damage yet. You can press 4 again and hope to god you have enough clones to kill the enemies before they kill you or start shooting marked enemies to get energy back? In that case why didn't you just shoot them dead in the first place and just saved your energy for smoke screens? I don't know what DE was thinking when they made these changed, because to me it sounds like no one at DE actually plays ash and they are just changing him because at first he was op and now they realized no one is playing him because his kit is just broken. >.> Link to comment Share on other sites More sharing options...
THE_MAANIAC Posted February 4, 2018 Share Posted February 4, 2018 Wow. That actually makes sense, i was quite happy with the changes, but im still pissed off because of the energy cost and the time. Aint nobody got time for dat. Link to comment Share on other sites More sharing options...
cookieknife Posted February 4, 2018 Share Posted February 4, 2018 Barely a rework just a qol buff / survivable nerf Link to comment Share on other sites More sharing options...
badants1 Posted February 4, 2018 Share Posted February 4, 2018 Basically ash got ruined and now he's being destroyed its as simple as that he's going to be one of the frames everyone has but no one uses at all Link to comment Share on other sites More sharing options...
badants1 Posted February 4, 2018 Share Posted February 4, 2018 On 2/2/2018 at 10:20 AM, Suicidal_Bunny said: No, not yet. But they would not "show it off" if it wasn't close to finished. From the looks of it all they did is removed you from being a part of your clone party and made it cost more energy if you want to join in. That's just a strait up nerf imho. I wish they would change it to something like a clone bomb that you can throw at a group of enemies and they would auto target everything in range. Instead of running around aiming and not shooting for some reason and then having to wait even more for the damage kick in. It's like what if mesa had to aim around and "tag" all the enemies when she was in her ulti mode and only would shoot upon exiting it, and it would cost you 15 energy per target.... sounds kinda dumb. If they don't want ash to be press 4 to win, make it an ability that can clear targeted area. Or have ash summon 4 clones that run around as an A.I. and teleport to do damage on their own around you. Warframe is a fast game, it just does not make sense needing to look around at enemies and not shoot/kill them right then and there, because that would just remove all the marks and make the skill pointless altogether. Also, say you running around marking enemies, suddenly you realize your smoke screen about to wear off but you spent all your energy marking enemies and not even doing any damage yet. You can press 4 again and hope to god you have enough clones to kill the enemies before they kill you or start shooting marked enemies to get energy back? In that case why didn't you just shoot them dead in the first place and just saved your energy for smoke screens? I don't know what DE was thinking when they made these changed, because to me it sounds like no one at DE actually plays ash and they are just changing him because at first he was op and now they realized no one is playing him because his kit is just broken. >.> Can you go post this on the mega thread that DE Daneile posted please Link to comment Share on other sites More sharing options...
(XBOX)Godlike13 Posted February 4, 2018 Share Posted February 4, 2018 I’m curious to see how it’ll perform as CC. Link to comment Share on other sites More sharing options...
Suicidal_Bunny Posted February 6, 2018 Author Share Posted February 6, 2018 @badants1 already did, no one seemed to notice XD Link to comment Share on other sites More sharing options...
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