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Enemy AI/Pathing breaks on grineer galleon


(PSN)Tenchi145
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So lately whenever I'm soloing on the grineer galleon whether infested or solo.  The 3 level room with the slopes tends to break enemy awareness during survivals.  Its either like the room doesn't exist or I don't exist.  I literally have to go into the room, get their attention, run across the map with them chasing me(due to them not teleporting to me whilst in that room), and hope my companion doesn't kill too many as to have them spawn back and that room and go afk on me.  Could you please look into this issue as it has caused me to have to leave the mission due to sawns not leaving that room no matter how far away I go from it. 

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