WindBlade Posted February 14, 2018 Share Posted February 14, 2018 It kind of bugs me having the projected glowly thing being tied to the secondary accesory colour rather than being based off of the operators energy colour, particularly as i like to paint metallic surfaces gold, and that measn i cant have the glowy bits the colour i'd like Link to comment Share on other sites More sharing options...
Aeon94 Posted February 14, 2018 Share Posted February 14, 2018 (edited) Yea same its bugging me off too. Energy color of operator accessories should be tied to Operator suit energy color. Edit: Also hope they make projection of Ki'teer Diadem's blue energy color affected by Operator suilt color too. Edited February 14, 2018 by Aeon94 Link to comment Share on other sites More sharing options...
-DarkWraitH- Posted February 16, 2018 Share Posted February 16, 2018 All head cosmetics should have separate energy colors. Link to comment Share on other sites More sharing options...
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