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Latest change to little Grineer Defense/Interception map


DEATHLOK
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DE should make the map variants equally likely to happen so you don't get the same room layout all the time; it would have that added unpredictability. Maybe also changing the spawn rooms to be randomly generated would add some much-needed randomness to the otherwise familiar defense map.

Though that's just my opinion. Another would be to take all the Interception/defense/hijack tiles and add them into the base mission tilesets, as these huge spots could do with appearing in survival/exterminate/capture missions. Some hijack tiles could even be used in reverse as arrival points.

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