Acersecomic Posted February 25, 2018 Share Posted February 25, 2018 Seriously, why? Why do Fieldrons and Detonites drop in bundles of 3 (btw that's great thank you don't change it), but Mutagen Masses drop 1 by 1, sometimes rarely 2. Why...what makes mutagen always so special to be so stupidly and annoyingly rare? Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted February 25, 2018 Share Posted February 25, 2018 You can craft it as well to speed up your acquisition - just under 2 per day You only need about 90 in total to build every weapon requiring MS. Build some other stuff that doesn't require MS while you wait. WF is a marathon not a sprint anyway. Link to comment Share on other sites More sharing options...
Acersecomic Posted February 25, 2018 Author Share Posted February 25, 2018 (edited) 11 minutes ago, (Xbox One)Tucker D Dawg said: You can craft it as well to speed up your acquisition - just under 2 per day Same how you can do with Fieldron and Detonite. Your point? What makes Mutagen an exception? Edited February 25, 2018 by Acersecomic Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted February 25, 2018 Share Posted February 25, 2018 1 minute ago, Acersecomic said: Same how you can do with Fieldron and Detonite. Your point? What makes Mutagen an exception? argon crystal is rarer than nano spores - your point? Mine was somethings take longer than others and its not a big deal. Link to comment Share on other sites More sharing options...
Acersecomic Posted February 25, 2018 Author Share Posted February 25, 2018 7 hours ago, (Xbox One)Tucker D Dawg said: argon crystal is rarer than nano spores - your point? Mine was somethings take longer than others and its not a big deal. You make even less sense now... as if you made it your personal point to be against my question. NANOSPORES ARE NOT IN THE SAME RARITY CATEGORY AS MUTAGEN MASS! MUTAGEN MASS IS AN EQUAL TO DETONITE INJECTORS AND FIELDRONS! As if you try to compare Rubedo and Coprun! Clan research weapons require Mutagen Mass, Fieldrons and Detonite Injectors. Corpus tech requires Fieldrons, Grineer tech requires Detonite Injectors, Infested tech requires Mutagen Mass. Link to comment Share on other sites More sharing options...
KnightOw7 Posted February 25, 2018 Share Posted February 25, 2018 I always thought the reason was because of how rare Mutagen Samples are. Link to comment Share on other sites More sharing options...
VoxGray Posted February 25, 2018 Share Posted February 25, 2018 6 minutes ago, KnightOw7 said: I always thought the reason was because of how rare Mutagen Samples are. Which also makes no sense because Detonite Ampules and Fieldron Samples drop aplenty...we have a sorta circular logic going here, don't we? Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted February 25, 2018 Share Posted February 25, 2018 35 minutes ago, Acersecomic said: NANOSPORES ARE NOT IN THE SAME RARITY CATEGORY AS MUTAGEN MASS! MUTAGEN MASS IS AN EQUAL TO DETONITE INJECTORS AND FIELDRONS! My point is some things are rarer than others. Apparently mutagen mass is not equal to detonite and fieldrons - if it was you wouldn't be crying and gnashing your teeth about it I suppose. Some "rare" stance mods drop more commonly than others. Some resources drop more commonly than others. In the grand scheme of things, mutagen is not required in large quantities. As I previously pointed out, you need <90 to craft everything requiring it. It is available from invasions, and you can craft it yourself. What make anything "special"? - nothing really. It is what it is and even that is not very much. Link to comment Share on other sites More sharing options...
Acersecomic Posted February 25, 2018 Author Share Posted February 25, 2018 39 minutes ago, (Xbox One)Tucker D Dawg said: My point is some things are rarer than others. Apparently mutagen mass is not equal to detonite and fieldrons - if it was you wouldn't be crying and gnashing your teeth about it I suppose. Some "rare" stance mods drop more commonly than others. Some resources drop more commonly than others. In the grand scheme of things, mutagen is not required in large quantities. As I previously pointed out, you need <90 to craft everything requiring it. It is available from invasions, and you can craft it yourself. What make anything "special"? - nothing really. It is what it is and even that is not very much. Not good enough. If infested weapons were a tier above others I'd understand but that is not the case. Link to comment Share on other sites More sharing options...
(XBOX)Tucker D Dawg Posted February 25, 2018 Share Posted February 25, 2018 44 minutes ago, Acersecomic said: Not good enough. If infested weapons were a tier above others I'd understand but that is not the case. the acrid, pox, torid, synapse to name just a few are a tier above others... but i guess if getting mutagen mass is too hard for you you'll never know Link to comment Share on other sites More sharing options...
Acersecomic Posted February 26, 2018 Author Share Posted February 26, 2018 3 hours ago, (Xbox One)Tucker D Dawg said: the acrid, pox, torid, synapse to name just a few are a tier above others... but i guess if getting mutagen mass is too hard for you you'll never know All of the faction tech has a "few tier above others" that could be "just to name a few". AGAIN, THEY ARE ALL EQUALLY REPRESENTED. THE ONLY EXCEPTION IS MUTAGEN MASS! GET. IT. THROUGH. YOUR. THICK. SKULL! Actually you're most likely just a troll so I'm not even gonna pay attention to you any more. Link to comment Share on other sites More sharing options...
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