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Buzlok/Navigator Wall penetration


Luverca
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Version: 22.15.1

Buzlok secondary fire can pass through certain objects when combined with navigator. These seem to be mostly 'in-tile' objects and walls or those connecting two tiles and it is therefore not possible to shoot into areas where no tiles are present (aka straight through a wall with nothing behind it).

There was no punch-through on the used build and it appears to be present on almost all / all tilesets.(Tested on: Ceres, Jupiter, Corpus Snow, Lua, Grineer Galleon, Mars, Corpus ship)

giphy.gif

(Projectile moving through multiple doors, walls, floors and rocks on lua - note the projectile stopping as soon as it goes through a wall with nothing behind it)

giphy.gif

(Projectile moving in a straight line for visibility - the walls are clearly too thick for punch-through to be affecting anything)

Edited by Luverca
(Added a second gif)
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