Luverca Posted March 9, 2018 Share Posted March 9, 2018 (edited) Version: 22.15.1 Buzlok secondary fire can pass through certain objects when combined with navigator. These seem to be mostly 'in-tile' objects and walls or those connecting two tiles and it is therefore not possible to shoot into areas where no tiles are present (aka straight through a wall with nothing behind it). There was no punch-through on the used build and it appears to be present on almost all / all tilesets.(Tested on: Ceres, Jupiter, Corpus Snow, Lua, Grineer Galleon, Mars, Corpus ship) (Projectile moving through multiple doors, walls, floors and rocks on lua - note the projectile stopping as soon as it goes through a wall with nothing behind it) (Projectile moving in a straight line for visibility - the walls are clearly too thick for punch-through to be affecting anything) Edited March 9, 2018 by Luverca (Added a second gif) Link to comment Share on other sites More sharing options...
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