ALEX_IV Posted March 16, 2018 Share Posted March 16, 2018 Hit indicator sounds on high ROF weapons are absolutely horrible, to the point I am not sure if they are bugged or intended to sound like that. Looks like slash procs make the hit sound each time the damage ticks too. It sounds like crushing paper at high volume. Had to turn my speakers down because I thought they were going to burst. Link to comment Share on other sites More sharing options...
[DE]erichdigital Posted March 16, 2018 Share Posted March 16, 2018 9 hours ago, ALEX_IV said: Hit indicator sounds on high ROF weapons are absolutely horrible, to the point I am not sure if they are bugged or intended to sound like that. Looks like slash procs make the hit sound each time the damage ticks too. It sounds like crushing paper at high volume. Had to turn my speakers down because I thought they were going to burst. Thanks for the feedback, we will look in to this. If you could let us know which weapon you were using, it would help us trouble shoot the issue. In the mean time there is a toggle located in the 'Audio Options' menu that will allow you to disable hit notification sounds. Link to comment Share on other sites More sharing options...
Gr1mjaw Posted March 16, 2018 Share Posted March 16, 2018 23 minutes ago, [DE]erichdigital said: Thanks for the feedback, we will look in to this. If you could let us know which weapon you were using, it would help us trouble shoot the issue. In the mean time there is a toggle located in the 'Audio Options' menu that will allow you to disable hit notification sounds. not a high rof weapon, but the sound made by the DoTs created by Pox's toxin clouds, sound like popping bubble wrap very fast or is comparable to the sound of popcorn being made. Link to comment Share on other sites More sharing options...
[DE]erichdigital Posted March 16, 2018 Share Posted March 16, 2018 13 minutes ago, Gr1mjaw said: not a high rof weapon, but the sound made by the DoTs created by Pox's toxin clouds, sound like popping bubble wrap very fast or is comparable to the sound of popcorn being made. Thanks, we will have a fix for this. Link to comment Share on other sites More sharing options...
Gr1mjaw Posted March 17, 2018 Share Posted March 17, 2018 (edited) 14 hours ago, [DE]erichdigital said: Thanks, we will have a fix for this. yay, thanks for getting that fix live. Could you guys also look into a sound related bug, that if you use Pandero ceramica skin, your pandero still produces default shooting sound, instead it should make the new fire sounds the skin came with, which can be heard here: https://youtu.be/S67ztLza3VQ?t=1m Edited March 17, 2018 by Gr1mjaw Link to comment Share on other sites More sharing options...
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